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LibJS: Remove unused realm parameter from run_and_return_frame()
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9 changed files with 15 additions and 17 deletions
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@ -306,7 +306,7 @@ ThrowCompletionOr<void> VM::binding_initialization(NonnullRefPtr<BindingPattern
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ThrowCompletionOr<Value> VM::execute_ast_node(ASTNode const& node)
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{
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auto executable = TRY(Bytecode::compile(*this, node, FunctionKind::Normal, ""sv));
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auto result_or_error = bytecode_interpreter().run_and_return_frame(*current_realm(), *executable, nullptr);
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auto result_or_error = bytecode_interpreter().run_and_return_frame(*executable, nullptr);
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if (result_or_error.value.is_error())
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return result_or_error.value.release_error();
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return result_or_error.frame->registers[0];
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