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Ports: Compile ScummVM with OpenGL support
By default, ScummVM will still run in software rendering mode, but the options to enable OpenGL will become available.
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2 changed files with 15 additions and 4 deletions
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@ -1,6 +1,6 @@
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--- scummvm-2.5.1/configure 2021-10-01 13:52:42.000000000 +0200
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+++ scummvm-2.5.1-patched/configure 2021-10-17 16:31:01.554772573 +0200
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@@ -3979,7 +3980,7 @@
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--- scummvm-2.5.1/configure 2021-12-24 22:19:28.000000000 +0000
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+++ scummvm-2.5.1-patched/configure 2022-01-09 21:55:40.753734211 +0000
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@@ -3998,7 +3998,7 @@
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amigaos* | cygwin* | dreamcast | ds | gamecube | mingw* | morphos | n64 | ps3 | psp2 | psp | riscos | wii)
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_posix=no
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;;
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@ -9,3 +9,13 @@
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_posix=yes
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;;
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os2-emx*)
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@@ -5538,6 +5538,9 @@
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mingw*)
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OPENGL_LIBS="-lopengl32"
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;;
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+ serenity*)
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+ OPENGL_LIBS="-lgl"
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+ ;;
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*)
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OPENGL_LIBS="-lGL"
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;;
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