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Base: Improve 3DFileViewer manpage
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## Synopsis
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```**sh
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$ 3DFileViewer
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$ 3DFileViewer [file]
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```
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## Description
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`3D File Viewer` is an application for viewing 3D models.
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It currently supports opening the Wavefront OBJ file format (`.obj`).
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It currently supports opening the [Wavefront OBJ file format](https://en.wikipedia.org/wiki/Wavefront_.obj_file) (`.obj`).
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### Features
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## Features
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By default 3D File Viewer will open with a rotating [Utah teapot](https://en.wikipedia.org/wiki/Utah_teapot), a standard 3D test model.
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By default, 3D File Viewer opens with a rotating [Utah teapot](https://en.wikipedia.org/wiki/Utah_teapot), a standard 3D test model. Open files via *File → Open* (`Ctrl+O`) or dragging and dropping files into the application. Sample files can be found in `Documents/3D Models`.
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Rotate the model by grabbing it with the cursor. Zoom-in and out with the mouse wheel.
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Orbit around the model by grabbing it with the cursor, and zoom in and out with the mouse wheel.
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The rotation axis and speed can be adjusted or turned off in the `View` menu.
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### View Options
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The model's texture can be adjusted or turned off in the `Texture` menu.
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* View in Fullscreen mode by pressing `F11` and press `Esc` to return to windowed mode.
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* **Rotation Axis** - Enable or disable rotation:
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* **X** rotates upwards.
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* **Y** rotates right.
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* **Z** rotates clockwise.
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* **Rotation Speed** - Set to slow, normal, fast or disable.
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* **Show Frame Rate** - Display FPS (frames per second) and frame time values (indicating how long it took to render a single frame) in the top-right corner.
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View in Fullscreen by pressing `F11`.
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### Texture Options
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Drag and drop files into 3D File Viewer to open them.
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To load a texture, ensure there's a [Bitmap image file](https://en.wikipedia.org/wiki/BMP_file_format) (`.bmp`) with the same name as the OBJ file in the same folder and 3D File Viewer will attempt to load it automatically.
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* **Enable Texture** - On by default, disable for a blank (gray) model.
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* **Wrap S or T** - Controls how a texture is applied horizontally (S) or vertically (T):
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* **Repeat** - Tiles the texture along the axis.
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* **Mirrored** - Tiles and mirrors the texture along the axis.
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* **Clamp** - Stretches or clamps the texture edges instead of repeating it.
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* **Scale** - Adjusts texture size (e.g. `0.5` reduces by half, `2x` doubles the size).
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* **Mag Filter** - Determines the appearance of textures when enlarged beyond their original resolution.
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* **Nearest** - *Nearest Neighbor* means no scaling is applied to the texture, resulting in a pixellated look.
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* **Linear** - *Linear Interpolation* scales the image by estimating pixel values, resulting in a smoother image.
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Currently, the flashing color lights can't be disabled.
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Settings persist whilst the application is open with different files, but do not persist between sessions.
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## Arguments
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* `file`: The 3D file to be viewed.
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## Example
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```**sh
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$ 3DFileViewer Documents/3D\ Models/ladyball.obj
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```
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