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FontEditor: Fix focus and implement keyboard navigation in the glyph map

This commit is contained in:
Tibor Nagy 2020-02-23 12:14:02 +01:00 committed by Andreas Kling
parent 6fcf4e48f8
commit 3d32c3352b
2 changed files with 70 additions and 20 deletions

View file

@ -27,6 +27,7 @@
#pragma once
#include <AK/Function.h>
#include <AK/StdLibExtras.h>
#include <LibGUI/Frame.h>
class GlyphMapWidget final : public GUI::Frame {
@ -37,8 +38,8 @@ public:
u8 selected_glyph() const { return m_selected_glyph; }
void set_selected_glyph(u8);
int rows() const { return m_rows; }
int columns() const { return 256 / m_rows; }
int rows() const { return ceil_div(m_glyph_count, m_columns); }
int columns() const { return m_columns; }
int preferred_width() const;
int preferred_height() const;
@ -52,13 +53,16 @@ public:
private:
explicit GlyphMapWidget(Gfx::Font&);
virtual bool accepts_focus() const override { return true; }
virtual void paint_event(GUI::PaintEvent&) override;
virtual void mousedown_event(GUI::MouseEvent&) override;
virtual void keydown_event(GUI::KeyEvent&) override;
Gfx::Rect get_outer_rect(u8 glyph) const;
RefPtr<Gfx::Font> m_font;
int m_rows { 8 };
int m_glyph_count { 256 };
int m_columns { 32 };
int m_horizontal_spacing { 2 };
int m_vertical_spacing { 2 };
u8 m_selected_glyph { 0 };