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Everywhere: "indexes" => "indices"
I've wasted a silly amount of time in the past fretting over which of these words to use. Let's just choose one and use it everywhere. :^)
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29 changed files with 139 additions and 139 deletions
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@ -430,10 +430,10 @@ NEVER_INLINE FLATTEN static bool unfilter(PNGLoadingContext& context)
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auto pixels_per_byte = 8 / context.bit_depth;
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auto mask = (1 << context.bit_depth) - 1;
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for (int y = 0; y < context.height; ++y) {
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auto* palette_indexes = context.scanlines[y].data.data();
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auto* palette_indices = context.scanlines[y].data.data();
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for (int i = 0; i < context.width; ++i) {
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auto bit_offset = (8 - context.bit_depth) - (context.bit_depth * (i % pixels_per_byte));
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auto palette_index = (palette_indexes[i / pixels_per_byte] >> bit_offset) & mask;
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auto palette_index = (palette_indices[i / pixels_per_byte] >> bit_offset) & mask;
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auto& pixel = (Pixel&)context.bitmap->scanline(y)[i];
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if ((size_t)palette_index >= context.palette_data.size())
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return false;
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