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Everywhere: "indexes" => "indices"
I've wasted a silly amount of time in the past fretting over which of these words to use. Let's just choose one and use it everywhere. :^)
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29 changed files with 139 additions and 139 deletions
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@ -618,15 +618,15 @@ void Menu::set_visible(bool visible)
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void Menu::add_item(NonnullOwnPtr<MenuItem> item)
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{
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if (auto alt_shortcut = find_ampersand_shortcut_character(item->text())) {
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m_alt_shortcut_character_to_item_indexes.ensure(tolower(alt_shortcut)).append(m_items.size());
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m_alt_shortcut_character_to_item_indices.ensure(tolower(alt_shortcut)).append(m_items.size());
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}
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m_items.append(move(item));
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}
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const Vector<size_t>* Menu::items_with_alt_shortcut(u32 alt_shortcut) const
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{
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auto it = m_alt_shortcut_character_to_item_indexes.find(tolower(alt_shortcut));
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if (it == m_alt_shortcut_character_to_item_indexes.end())
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auto it = m_alt_shortcut_character_to_item_indices.find(tolower(alt_shortcut));
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if (it == m_alt_shortcut_character_to_item_indices.end())
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return nullptr;
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return &it->value;
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}
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