diff --git a/Userland/Services/WindowServer/Compositor.cpp b/Userland/Services/WindowServer/Compositor.cpp index 0e6bf914dd..fb753efe73 100644 --- a/Userland/Services/WindowServer/Compositor.cpp +++ b/Userland/Services/WindowServer/Compositor.cpp @@ -78,6 +78,11 @@ const Gfx::Bitmap& Compositor::front_bitmap_for_screenshot(Badge, Screen& screen, Gfx::IntPoint const& position) const +{ + return screen.compositor_screen_data().m_front_bitmap->get_pixel(position); +} + void CompositorScreenData::init_bitmaps(Compositor& compositor, Screen& screen) { // Recreate the screen-number overlay as the Screen instances may have changed, or get rid of it if we no longer need it diff --git a/Userland/Services/WindowServer/Compositor.h b/Userland/Services/WindowServer/Compositor.h index bb11f73056..7ac4132888 100644 --- a/Userland/Services/WindowServer/Compositor.h +++ b/Userland/Services/WindowServer/Compositor.h @@ -176,6 +176,7 @@ public: const Gfx::Bitmap* cursor_bitmap_for_screenshot(Badge, Screen&) const; const Gfx::Bitmap& front_bitmap_for_screenshot(Badge, Screen&) const; + Gfx::Color color_at_position(Badge, Screen&, Gfx::IntPoint const&) const; void register_animation(Badge, Animation&); void unregister_animation(Badge, Animation&);