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PixelPaint: Draw layers from the top of LayerList
As pointed out by Andreas, drawing them from the bottom feels odd since no other list in the UI is bottom-justified. The commit draws the layers from the top of the list again.
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2 changed files with 5 additions and 9 deletions
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@ -277,9 +277,7 @@ size_t LayerListWidget::hole_index_during_move() const
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VERIFY(is_moving_gadget());
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auto& moving_gadget = m_gadgets[m_moving_gadget_index.value()];
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int center_y_of_moving_gadget = moving_gadget.rect.translated(0, moving_gadget.movement_delta.y()).center().y();
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int top_of_gadgets = max(0, height() - m_total_gadget_height);
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return (center_y_of_moving_gadget - top_of_gadgets) / vertical_step;
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return center_y_of_moving_gadget / vertical_step;
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}
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void LayerListWidget::select_bottom_layer()
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@ -318,9 +316,7 @@ void LayerListWidget::cycle_through_selection(int delta)
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void LayerListWidget::relayout_gadgets()
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{
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m_total_gadget_height = static_cast<int>(m_gadgets.size()) * vertical_step + 6;
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int y = max(0, height() - m_total_gadget_height);
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int y = 0;
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Optional<size_t> hole_index;
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if (is_moving_gadget())
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hole_index = hole_index_during_move();
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@ -336,8 +332,9 @@ void LayerListWidget::relayout_gadgets()
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++index;
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}
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set_content_size({ widget_inner_rect().width(), m_total_gadget_height });
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vertical_scrollbar().set_range(0, max(m_total_gadget_height - height(), 0));
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auto total_gadget_height = static_cast<int>(m_gadgets.size()) * vertical_step + 6;
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set_content_size({ widget_inner_rect().width(), total_gadget_height });
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vertical_scrollbar().set_range(0, max(total_gadget_height - height(), 0));
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update();
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}
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@ -73,7 +73,6 @@ private:
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Gfx::IntPoint m_moving_event_origin;
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size_t m_selected_gadget_index { 0 };
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int m_total_gadget_height { 0 };
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};
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}
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