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https://github.com/RGBCube/serenity
synced 2025-06-01 11:58:13 +00:00
LibWeb: Move scroll state from Layout::BlockContainer to Layout::Box
Let's allow any box to be scrollable, not just block containers.
This commit is contained in:
parent
8fe748bb89
commit
3dd006f719
6 changed files with 40 additions and 43 deletions
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@ -826,14 +826,14 @@ double Element::scroll_top() const
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return window->scroll_y();
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// 8. If the element does not have any associated box, return zero and terminate these steps.
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if (!layout_node() || !is<Layout::BlockContainer>(layout_node()))
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if (!layout_node() || !is<Layout::Box>(layout_node()))
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return 0.0;
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auto const* block_container = static_cast<Layout::BlockContainer const*>(layout_node());
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auto const* box = static_cast<Layout::Box const*>(layout_node());
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// 9. Return the y-coordinate of the scrolling area at the alignment point with the top of the padding edge of the element.
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// FIXME: Is this correct?
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return block_container->scroll_offset().y().value();
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return box->scroll_offset().y().value();
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}
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double Element::scroll_left() const
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@ -868,14 +868,14 @@ double Element::scroll_left() const
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return window->scroll_x();
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// 8. If the element does not have any associated box, return zero and terminate these steps.
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if (!layout_node() || !is<Layout::BlockContainer>(layout_node()))
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if (!layout_node() || !is<Layout::Box>(layout_node()))
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return 0.0;
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auto const* block_container = static_cast<Layout::BlockContainer const*>(layout_node());
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auto const* box = static_cast<Layout::Box const*>(layout_node());
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// 9. Return the x-coordinate of the scrolling area at the alignment point with the left of the padding edge of the element.
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// FIXME: Is this correct?
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return block_container->scroll_offset().x().value();
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return box->scroll_offset().x().value();
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}
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// https://drafts.csswg.org/cssom-view/#dom-element-scrollleft
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@ -927,20 +927,20 @@ void Element::set_scroll_left(double x)
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}
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// 10. If the element does not have any associated box, the element has no associated scrolling box, or the element has no overflow, terminate these steps.
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if (!layout_node() || !is<Layout::BlockContainer>(layout_node()))
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if (!layout_node() || !is<Layout::Box>(layout_node()))
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return;
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auto* block_container = static_cast<Layout::BlockContainer*>(layout_node());
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if (!block_container->is_scrollable())
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auto* box = static_cast<Layout::Box*>(layout_node());
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if (!box->is_scrollable())
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return;
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// FIXME: or the element has no overflow.
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// 11. Scroll the element to x,scrollTop, with the scroll behavior being "auto".
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// FIXME: Implement this in terms of calling "scroll the element".
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auto scroll_offset = block_container->scroll_offset();
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auto scroll_offset = box->scroll_offset();
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scroll_offset.set_x(static_cast<float>(x));
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block_container->set_scroll_offset(scroll_offset);
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box->set_scroll_offset(scroll_offset);
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}
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void Element::set_scroll_top(double y)
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@ -991,20 +991,20 @@ void Element::set_scroll_top(double y)
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}
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// 10. If the element does not have any associated box, the element has no associated scrolling box, or the element has no overflow, terminate these steps.
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if (!layout_node() || !is<Layout::BlockContainer>(layout_node()))
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if (!layout_node() || !is<Layout::Box>(layout_node()))
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return;
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auto* block_container = static_cast<Layout::BlockContainer*>(layout_node());
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if (!block_container->is_scrollable())
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auto* box = static_cast<Layout::Box*>(layout_node());
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if (!box->is_scrollable())
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return;
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// FIXME: or the element has no overflow.
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// 11. Scroll the element to scrollLeft,y, with the scroll behavior being "auto".
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// FIXME: Implement this in terms of calling "scroll the element".
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auto scroll_offset = block_container->scroll_offset();
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auto scroll_offset = box->scroll_offset();
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scroll_offset.set_y(static_cast<float>(y));
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block_container->set_scroll_offset(scroll_offset);
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box->set_scroll_offset(scroll_offset);
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}
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int Element::scroll_width() const
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@ -21,21 +21,6 @@ BlockContainer::BlockContainer(DOM::Document& document, DOM::Node* node, CSS::Co
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BlockContainer::~BlockContainer() = default;
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bool BlockContainer::is_scrollable() const
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{
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// FIXME: Support horizontal scroll as well (overflow-x)
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return computed_values().overflow_y() == CSS::Overflow::Scroll;
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}
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void BlockContainer::set_scroll_offset(CSSPixelPoint offset)
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{
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// FIXME: If there is horizontal and vertical scroll ignore only part of the new offset
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if (offset.y() < 0 || m_scroll_offset == offset)
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return;
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m_scroll_offset = offset;
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set_needs_display();
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}
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Painting::PaintableWithLines const* BlockContainer::paint_box() const
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{
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return static_cast<Painting::PaintableWithLines const*>(Box::paint_box());
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@ -20,18 +20,12 @@ public:
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BlockContainer(DOM::Document&, DOM::Node*, CSS::ComputedValues);
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virtual ~BlockContainer() override;
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bool is_scrollable() const;
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CSSPixelPoint scroll_offset() const { return m_scroll_offset; }
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void set_scroll_offset(CSSPixelPoint);
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Painting::PaintableWithLines const* paint_box() const;
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virtual JS::GCPtr<Painting::Paintable> create_paintable() const override;
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private:
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virtual bool is_block_container() const final { return true; }
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CSSPixelPoint m_scroll_offset;
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};
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template<>
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@ -29,6 +29,21 @@ Box::~Box()
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{
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}
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bool Box::is_scrollable() const
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{
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// FIXME: Support horizontal scroll as well (overflow-x)
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return computed_values().overflow_y() == CSS::Overflow::Scroll;
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}
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void Box::set_scroll_offset(CSSPixelPoint offset)
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{
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// FIXME: If there is horizontal and vertical scroll ignore only part of the new offset
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if (offset.y() < 0 || m_scroll_offset == offset)
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return;
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m_scroll_offset = offset;
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set_needs_display();
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}
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void Box::set_needs_display()
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{
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if (paint_box())
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@ -41,12 +41,18 @@ public:
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virtual JS::GCPtr<Painting::Paintable> create_paintable() const override;
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bool is_scrollable() const;
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CSSPixelPoint scroll_offset() const { return m_scroll_offset; }
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void set_scroll_offset(CSSPixelPoint);
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protected:
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Box(DOM::Document&, DOM::Node*, NonnullRefPtr<CSS::StyleProperties>);
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Box(DOM::Document&, DOM::Node*, CSS::ComputedValues);
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private:
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virtual bool is_box() const final { return true; }
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CSSPixelPoint m_scroll_offset;
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};
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template<>
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@ -36,16 +36,13 @@ Paintable::DispatchEventOfSameName Paintable::handle_mousemove(Badge<EventHandle
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bool Paintable::handle_mousewheel(Badge<EventHandler>, CSSPixelPoint, unsigned, unsigned, int wheel_delta_x, int wheel_delta_y)
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{
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if (auto* containing_block = this->containing_block()) {
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if (!containing_block->is_block_container())
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if (!containing_block->is_scrollable())
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return false;
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auto* scroll_container = static_cast<Layout::BlockContainer const*>(containing_block);
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if (!scroll_container->is_scrollable())
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return false;
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auto new_offset = scroll_container->scroll_offset();
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auto new_offset = containing_block->scroll_offset();
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new_offset.translate_by(wheel_delta_x, wheel_delta_y);
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// FIXME: This const_cast is gross.
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// FIXME: Scroll offset shouldn't live in the layout tree.
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const_cast<Layout::BlockContainer*>(scroll_container)->set_scroll_offset(new_offset);
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const_cast<Layout::Box*>(containing_block)->set_scroll_offset(new_offset);
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return true;
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}
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