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HackStudio: Add a disassembly view for the current function in debug mode
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6 changed files with 398 additions and 1 deletions
78
DevTools/HackStudio/Debugger/DisassemblyWidget.h
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78
DevTools/HackStudio/Debugger/DisassemblyWidget.h
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/*
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* Copyright (c) 2020, Luke Wilde <luke.wilde@live.co.uk>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#pragma once
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#include "Debugger.h"
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#include <AK/NonnullOwnPtr.h>
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#include <LibGUI/Label.h>
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#include <LibGUI/TableView.h>
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#include <LibGUI/Model.h>
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#include <LibGUI/Widget.h>
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#include <sys/arch/i386/regs.h>
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namespace HackStudio {
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class UnavailableDisassemblyWidget final : public GUI::Frame {
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C_OBJECT(UnavailableDisassemblyWidget)
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public:
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virtual ~UnavailableDisassemblyWidget() override { }
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const String& reason() const { return m_reason; }
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void set_reason(const String& text) { m_reason = text; }
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private:
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UnavailableDisassemblyWidget(const String& reason)
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: m_reason(reason)
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{
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}
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virtual void paint_event(GUI::PaintEvent& event) override;
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String m_reason;
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};
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class DisassemblyWidget final : public GUI::Widget {
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C_OBJECT(DisassemblyWidget)
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public:
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virtual ~DisassemblyWidget() override { }
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void update_state(const Debug::DebugSession&, const PtraceRegisters&);
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void program_stopped();
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private:
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DisassemblyWidget();
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void show_disassembly();
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void hide_disassembly(const String&);
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RefPtr<GUI::Widget> m_top_container;
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RefPtr<GUI::TableView> m_disassembly_view;
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RefPtr<GUI::Label> m_function_name_label;
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RefPtr<UnavailableDisassemblyWidget> m_unavailable_disassembly_widget;
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};
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}
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