mirror of
https://github.com/RGBCube/serenity
synced 2025-05-31 10:28:10 +00:00
LibHTML: Implement naive hit testing
We don't have proper line boxes yet, so we can't easily hit test inline text.
This commit is contained in:
parent
3ed41abba4
commit
3de4b99dc3
4 changed files with 38 additions and 0 deletions
|
@ -1,5 +1,6 @@
|
||||||
#include <LibGUI/GPainter.h>
|
#include <LibGUI/GPainter.h>
|
||||||
#include <LibGUI/GScrollBar.h>
|
#include <LibGUI/GScrollBar.h>
|
||||||
|
#include <LibHTML/DOM/Element.h>
|
||||||
#include <LibHTML/Dump.h>
|
#include <LibHTML/Dump.h>
|
||||||
#include <LibHTML/HtmlView.h>
|
#include <LibHTML/HtmlView.h>
|
||||||
#include <LibHTML/Layout/LayoutNode.h>
|
#include <LibHTML/Layout/LayoutNode.h>
|
||||||
|
@ -78,3 +79,17 @@ void HtmlView::paint_event(GPaintEvent& event)
|
||||||
RenderingContext context { painter };
|
RenderingContext context { painter };
|
||||||
m_layout_root->render(context);
|
m_layout_root->render(context);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void HtmlView::mousemove_event(GMouseEvent& event)
|
||||||
|
{
|
||||||
|
if (!m_layout_root)
|
||||||
|
return GScrollableWidget::mousemove_event(event);
|
||||||
|
|
||||||
|
auto result = m_layout_root->hit_test(event.position());
|
||||||
|
if (result.layout_node) {
|
||||||
|
if (auto* node = result.layout_node->node()) {
|
||||||
|
dbg() << "HtmlView: mousemove: " << node->tag_name() << "{" << node << "}";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
event.accept();
|
||||||
|
}
|
||||||
|
|
|
@ -17,6 +17,7 @@ protected:
|
||||||
|
|
||||||
virtual void resize_event(GResizeEvent&) override;
|
virtual void resize_event(GResizeEvent&) override;
|
||||||
virtual void paint_event(GPaintEvent&) override;
|
virtual void paint_event(GPaintEvent&) override;
|
||||||
|
virtual void mousemove_event(GMouseEvent&) override;
|
||||||
|
|
||||||
private:
|
private:
|
||||||
void layout_and_sync_size();
|
void layout_and_sync_size();
|
||||||
|
|
|
@ -1,3 +1,4 @@
|
||||||
|
#include <LibHTML/DOM/Element.h>
|
||||||
#include <LibHTML/Layout/LayoutBlock.h>
|
#include <LibHTML/Layout/LayoutBlock.h>
|
||||||
#include <LibHTML/Layout/LayoutNode.h>
|
#include <LibHTML/Layout/LayoutNode.h>
|
||||||
|
|
||||||
|
@ -34,3 +35,16 @@ void LayoutNode::render(RenderingContext& context)
|
||||||
child.render(context);
|
child.render(context);
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
HitTestResult LayoutNode::hit_test(const Point& position) const
|
||||||
|
{
|
||||||
|
if (!m_rect.contains(position))
|
||||||
|
return {};
|
||||||
|
HitTestResult result { this };
|
||||||
|
for_each_child([&](auto& child) {
|
||||||
|
auto child_result = child.hit_test(position);
|
||||||
|
if (child_result.layout_node)
|
||||||
|
result = child_result;
|
||||||
|
});
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
|
@ -9,7 +9,13 @@
|
||||||
#include <LibHTML/TreeNode.h>
|
#include <LibHTML/TreeNode.h>
|
||||||
|
|
||||||
class Node;
|
class Node;
|
||||||
|
class Element;
|
||||||
class LayoutBlock;
|
class LayoutBlock;
|
||||||
|
class LayoutNode;
|
||||||
|
|
||||||
|
struct HitTestResult {
|
||||||
|
RefPtr<LayoutNode> layout_node;
|
||||||
|
};
|
||||||
|
|
||||||
class LayoutNode : public TreeNode<LayoutNode> {
|
class LayoutNode : public TreeNode<LayoutNode> {
|
||||||
public:
|
public:
|
||||||
|
@ -22,6 +28,8 @@ public:
|
||||||
ComputedStyle& style() { return m_style; }
|
ComputedStyle& style() { return m_style; }
|
||||||
const ComputedStyle& style() const { return m_style; }
|
const ComputedStyle& style() const { return m_style; }
|
||||||
|
|
||||||
|
virtual HitTestResult hit_test(const Point&) const;
|
||||||
|
|
||||||
bool is_anonymous() const { return !m_node; }
|
bool is_anonymous() const { return !m_node; }
|
||||||
const Node* node() const { return m_node; }
|
const Node* node() const { return m_node; }
|
||||||
|
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue