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Userland: Use AK::pow<I> where applicable

This commit is contained in:
Hendiadyoin1 2022-01-27 13:38:28 +01:00 committed by Brian Gianforcaro
parent 9ba9691d19
commit 3e135f347f
3 changed files with 14 additions and 11 deletions

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@ -7,7 +7,7 @@
#include "Keypad.h"
#include "KeypadValue.h"
#include <AK/Math.h>
#include <AK/IntegralMath.h>
#include <AK/StringBuilder.h>
Keypad::Keypad()
@ -119,8 +119,8 @@ void Keypad::set_value(KeypadValue value)
} else
m_negative = false;
m_int_value = value.m_value / (u64)AK::pow(10.0, (double)value.m_decimal_places);
m_frac_value = value.m_value % (u64)AK::pow(10.0, (double)value.m_decimal_places);
m_int_value = value.m_value / AK::pow<u64>(10, value.m_decimal_places);
m_frac_value = value.m_value % AK::pow<u64>(10, value.m_decimal_places);
m_frac_length = value.m_decimal_places;
}