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Services: Mark compilation-unit-only functions as static
This enables a nice warning in case a function becomes dead code.
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2 changed files with 3 additions and 3 deletions
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@ -29,8 +29,8 @@
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#include <LibGUI/BoxLayout.h>
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#include <LibGUI/BoxLayout.h>
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#include <LibGUI/Button.h>
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#include <LibGUI/Button.h>
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#include <LibGUI/Desktop.h>
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#include <LibGUI/Desktop.h>
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#include <LibGUI/Label.h>
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#include <LibGUI/ImageWidget.h>
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#include <LibGUI/ImageWidget.h>
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#include <LibGUI/Label.h>
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#include <LibGUI/Widget.h>
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#include <LibGUI/Widget.h>
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#include <LibGfx/Bitmap.h>
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#include <LibGfx/Bitmap.h>
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#include <LibGfx/Font.h>
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#include <LibGfx/Font.h>
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@ -40,7 +40,7 @@ namespace NotificationServer {
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static Vector<RefPtr<NotificationWindow>> s_windows;
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static Vector<RefPtr<NotificationWindow>> s_windows;
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void update_notification_window_locations()
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static void update_notification_window_locations()
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{
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{
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Gfx::IntRect last_window_rect;
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Gfx::IntRect last_window_rect;
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for (auto& window : s_windows) {
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for (auto& window : s_windows) {
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@ -45,7 +45,7 @@ Compositor& Compositor::the()
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return s_the;
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return s_the;
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}
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}
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WallpaperMode mode_to_enum(const String& name)
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static WallpaperMode mode_to_enum(const String& name)
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{
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{
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if (name == "simple")
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if (name == "simple")
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return WallpaperMode::Simple;
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return WallpaperMode::Simple;
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