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LibGUI: Implement set_property() on Widget and AbstractButton
This makes it possible for an RPC client to modify some interesting widget properties.
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4 changed files with 50 additions and 0 deletions
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@ -739,6 +739,31 @@ void Widget::save_to(AK::JsonObject& json)
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Core::Object::save_to(json);
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}
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bool Widget::set_property(const StringView& name, const JsonValue& value)
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{
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if (name == "fill_with_background_color") {
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set_fill_with_background_color(value.to_bool());
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return true;
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}
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if (name == "tooltip") {
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set_tooltip(value.to_string());
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return true;
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}
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if (name == "enable") {
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set_enabled(value.to_bool());
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return true;
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}
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if (name == "focused") {
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set_focus(value.to_bool());
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return true;
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}
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if (name == "visible") {
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set_visible(value.to_bool());
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return true;
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}
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return Core::Object::set_property(name, value);
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}
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Vector<Widget*> Widget::child_widgets() const
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{
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Vector<Widget*> widgets;
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