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Userland: Prefer _string over _short_string

As `_string` can't fail anymore (since 3434412), there are no real
benefits to use the short variant in most cases.
This commit is contained in:
Lucas CHOLLET 2023-08-07 22:26:17 -04:00 committed by Andreas Kling
parent a5edc9cdfc
commit 3f35ffb648
198 changed files with 684 additions and 684 deletions

View file

@ -165,7 +165,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
}
};
auto game_menu = TRY(window->try_add_menu("&Game"_short_string));
auto game_menu = TRY(window->try_add_menu("&Game"_string));
TRY(game_menu->try_add_action(GUI::Action::create("&New Game", { Mod_None, Key_F2 }, TRY(Gfx::Bitmap::load_from_file("/res/icons/16x16/reload.png"sv)), [&](auto&) {
start_a_new_game();
@ -197,7 +197,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
GUI::Application::the()->quit();
})));
auto help_menu = TRY(window->try_add_menu("&Help"_short_string));
auto help_menu = TRY(window->try_add_menu("&Help"_string));
TRY(help_menu->try_add_action(GUI::CommonActions::make_command_palette_action(window)));
TRY(help_menu->try_add_action(GUI::CommonActions::make_help_action([](auto&) {
Desktop::Launcher::open(URL::create_with_file_scheme("/usr/share/man/man6/2048.md"), "/bin/Help");

View file

@ -51,7 +51,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
auto game = TRY(window->set_main_widget<BrickGame>(app_name));
auto game_menu = TRY(window->try_add_menu("&Game"_short_string));
auto game_menu = TRY(window->try_add_menu("&Game"_string));
TRY(game_menu->try_add_action(GUI::Action::create("&New Game", { Mod_None, Key_F2 }, TRY(Gfx::Bitmap::load_from_file("/res/icons/16x16/reload.png"sv)), [&](auto&) {
game->reset();
@ -73,7 +73,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
GUI::Application::the()->quit();
})));
auto help_menu = TRY(window->try_add_menu("&Help"_short_string));
auto help_menu = TRY(window->try_add_menu("&Help"_string));
TRY(help_menu->try_add_action(GUI::CommonActions::make_command_palette_action(window)));
TRY(help_menu->try_add_action(GUI::CommonActions::make_help_action([&man_file](auto&) {
Desktop::Launcher::open(URL::create_with_file_scheme(man_file), "/bin/Help");

View file

@ -89,7 +89,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
widget->set_show_available_moves(Config::read_bool("Games"sv, "Chess"sv, "ShowAvailableMoves"sv, true));
widget->set_highlight_checks(Config::read_bool("Games"sv, "Chess"sv, "HighlightChecks"sv, true));
auto game_menu = TRY(window->try_add_menu("&Game"_short_string));
auto game_menu = TRY(window->try_add_menu("&Game"_string));
TRY(game_menu->try_add_action(GUI::Action::create("&Resign", { Mod_None, Key_F3 }, [&](auto&) {
widget->resign();
@ -161,11 +161,11 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
GUI::Application::the()->quit();
})));
auto engine_menu = TRY(window->try_add_menu("&Engine"_short_string));
auto engine_menu = TRY(window->try_add_menu("&Engine"_string));
GUI::ActionGroup engines_action_group;
engines_action_group.set_exclusive(true);
auto engine_submenu = TRY(engine_menu->try_add_submenu("&Engine"_short_string));
auto engine_submenu = TRY(engine_menu->try_add_submenu("&Engine"_string));
auto human_engine_checkbox = GUI::Action::create_checkable("Human", [&](auto&) {
widget->set_engine(nullptr);
});
@ -193,7 +193,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
TRY(engine_submenu->try_add_action(*action));
}
auto help_menu = TRY(window->try_add_menu("&Help"_short_string));
auto help_menu = TRY(window->try_add_menu("&Help"_string));
TRY(help_menu->try_add_action(GUI::CommonActions::make_command_palette_action(window)));
TRY(help_menu->try_add_action(GUI::CommonActions::make_help_action([](auto&) {
Desktop::Launcher::open(URL::create_with_file_scheme("/usr/share/man/man6/Chess.md"), "/bin/Help");

View file

@ -50,7 +50,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
auto game = TRY(window->set_main_widget<ColorLines>(app_name));
auto game_menu = TRY(window->try_add_menu("&Game"_short_string));
auto game_menu = TRY(window->try_add_menu("&Game"_string));
TRY(game_menu->try_add_action(GUI::Action::create("&New Game", { Mod_None, Key_F2 }, TRY(Gfx::Bitmap::load_from_file("/res/icons/16x16/reload.png"sv)), [&](auto&) {
game->reset();
@ -60,7 +60,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
GUI::Application::the()->quit();
})));
auto help_menu = TRY(window->try_add_menu("&Help"_short_string));
auto help_menu = TRY(window->try_add_menu("&Help"_string));
TRY(help_menu->try_add_action(GUI::CommonActions::make_command_palette_action(window)));
TRY(help_menu->try_add_action(GUI::CommonActions::make_help_action([&man_file](auto&) {
Desktop::Launcher::open(URL::create_with_file_scheme(man_file), "/bin/Help");

View file

@ -55,12 +55,12 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
return high_score;
};
auto game_menu = TRY(window->try_add_menu("&Game"_short_string));
auto game_menu = TRY(window->try_add_menu("&Game"_string));
TRY(game_menu->try_add_action(GUI::CommonActions::make_quit_action([](auto&) {
GUI::Application::the()->quit();
})));
auto help_menu = TRY(window->try_add_menu("&Help"_short_string));
auto help_menu = TRY(window->try_add_menu("&Help"_string));
TRY(help_menu->try_add_action(GUI::CommonActions::make_command_palette_action(window)));
TRY(help_menu->try_add_action(GUI::CommonActions::make_help_action([](auto&) {
Desktop::Launcher::open(URL::create_with_file_scheme("/usr/share/man/man6/FlappyBug.md"), "/bin/Help");

View file

@ -164,7 +164,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
}
};
auto game_menu = TRY(window->try_add_menu("&Game"_short_string));
auto game_menu = TRY(window->try_add_menu("&Game"_string));
TRY(game_menu->try_add_action(GUI::Action::create("&New Game", { Mod_None, Key_F2 }, TRY(Gfx::Bitmap::load_from_file("/res/icons/16x16/reload.png"sv)), [&](auto&) {
start_a_new_game();
@ -180,7 +180,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
GUI::Application::the()->quit();
})));
auto help_menu = TRY(window->try_add_menu("&Help"_short_string));
auto help_menu = TRY(window->try_add_menu("&Help"_string));
TRY(help_menu->try_add_action(GUI::CommonActions::make_command_palette_action(window)));
TRY(help_menu->try_add_action(GUI::CommonActions::make_help_action([](auto&) {
Desktop::Launcher::open(URL::create_with_file_scheme("/usr/share/man/man6/Flood.md"), "/bin/Help");

View file

@ -132,7 +132,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
rotate_pattern_action->set_enabled(false);
(void)TRY(main_toolbar.try_add_action(rotate_pattern_action));
auto game_menu = TRY(window->try_add_menu("&Game"_short_string));
auto game_menu = TRY(window->try_add_menu("&Game"_string));
TRY(game_menu->try_add_action(clear_board_action));
TRY(game_menu->try_add_action(randomize_cells_action));
@ -144,7 +144,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
GUI::Application::the()->quit();
})));
auto help_menu = TRY(window->try_add_menu("&Help"_short_string));
auto help_menu = TRY(window->try_add_menu("&Help"_string));
TRY(help_menu->try_add_action(GUI::CommonActions::make_command_palette_action(window)));
TRY(help_menu->try_add_action(GUI::CommonActions::make_help_action([](auto&) {
Desktop::Launcher::open(URL::create_with_file_scheme("/usr/share/man/man6/GameOfLife.md"), "/bin/Help");

View file

@ -133,7 +133,7 @@ void Game::show_score_card(bool game_over)
button_container.set_shrink_to_fit(true);
button_container.set_layout<GUI::VerticalBoxLayout>();
auto& close_button = button_container.add<GUI::Button>("OK"_short_string);
auto& close_button = button_container.add<GUI::Button>("OK"_string);
close_button.on_click = [&score_dialog](auto) {
score_dialog->done(GUI::Dialog::ExecResult::OK);
};
@ -869,7 +869,7 @@ void Game::pass_cards()
}
m_state = State::PassingAccept;
m_passing_button->set_text("OK"_short_string);
m_passing_button->set_text("OK"_string);
m_passing_button->set_enabled(true);
}

View file

@ -27,7 +27,7 @@ SettingsDialog::SettingsDialog(GUI::Window* parent, DeprecatedString player_name
auto& name_box = main_widget->add<GUI::Widget>();
name_box.set_layout<GUI::HorizontalBoxLayout>(GUI::Margins {}, 4);
auto& name_label = name_box.add<GUI::Label>("Name:"_short_string);
auto& name_label = name_box.add<GUI::Label>("Name:"_string);
name_label.set_text_alignment(Gfx::TextAlignment::CenterLeft);
auto& textbox = name_box.add<GUI::TextBox>();
@ -39,11 +39,11 @@ SettingsDialog::SettingsDialog(GUI::Window* parent, DeprecatedString player_name
auto& button_box = main_widget->add<GUI::Widget>();
button_box.set_layout<GUI::HorizontalBoxLayout>(GUI::Margins {}, 12);
button_box.add<GUI::Button>("Cancel"_short_string).on_click = [this](auto) {
button_box.add<GUI::Button>("Cancel"_string).on_click = [this](auto) {
done(ExecResult::Cancel);
};
button_box.add<GUI::Button>("OK"_short_string).on_click = [this](auto) {
button_box.add<GUI::Button>("OK"_string).on_click = [this](auto) {
done(ExecResult::OK);
};
}

View file

@ -85,7 +85,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
GUI::MessageBox::show(settings_dialog, "Settings have been successfully saved and will take effect in the next game."sv, "Settings Changed Successfully"sv, GUI::MessageBox::Type::Information);
};
auto game_menu = TRY(window->try_add_menu("&Game"_short_string));
auto game_menu = TRY(window->try_add_menu("&Game"_string));
TRY(game_menu->try_add_action(GUI::Action::create("&New Game", { Mod_None, Key_F2 }, TRY(Gfx::Bitmap::load_from_file("/res/icons/16x16/reload.png"sv)), [&](auto&) {
game.setup(player_name);
@ -98,7 +98,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
TRY(game_menu->try_add_separator());
TRY(game_menu->try_add_action(GUI::CommonActions::make_quit_action([&](auto&) { app->quit(); })));
auto help_menu = TRY(window->try_add_menu("&Help"_short_string));
auto help_menu = TRY(window->try_add_menu("&Help"_string));
TRY(help_menu->try_add_action(GUI::CommonActions::make_command_palette_action(window)));
TRY(help_menu->try_add_action(GUI::CommonActions::make_help_action([](auto&) {
Desktop::Launcher::open(URL::create_with_file_scheme("/usr/share/man/man6/Hearts.md"), "/bin/Help");

View file

@ -66,7 +66,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
window->set_focused_widget(&game);
auto game_menu = TRY(window->try_add_menu("&Game"_short_string));
auto game_menu = TRY(window->try_add_menu("&Game"_string));
TRY(game_menu->try_add_action(GUI::Action::create("&New Game", { Mod_None, Key_F2 }, [&](auto&) {
game.reset();
@ -104,7 +104,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
toggle_check_guesses->set_checked(game.is_checking_guesses());
TRY(settings_menu->try_add_action(toggle_check_guesses));
auto theme_menu = TRY(window->try_add_menu("&Theme"_short_string));
auto theme_menu = TRY(window->try_add_menu("&Theme"_string));
auto system_theme_action = GUI::Action::create("&System", [&](auto&) {
game.set_use_system_theme(true);
Config::write_bool("MasterWord"sv, ""sv, "use_system_theme"sv, true);
@ -127,7 +127,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
theme_actions.add_action(system_theme_action);
theme_actions.add_action(wordle_theme_action);
auto help_menu = TRY(window->try_add_menu("&Help"_short_string));
auto help_menu = TRY(window->try_add_menu("&Help"_string));
TRY(help_menu->try_add_action(GUI::CommonActions::make_command_palette_action(window)));
TRY(help_menu->try_add_action(GUI::CommonActions::make_help_action([](auto&) {
Desktop::Launcher::open(URL::create_with_file_scheme("/usr/share/man/man6/MasterWord.md"), "/bin/Help");

View file

@ -214,7 +214,7 @@ void Field::reset()
m_first_click = true;
set_updates_enabled(false);
m_time_elapsed = 0;
m_time_label.set_text("00:00"_short_string);
m_time_label.set_text("00:00"_string);
m_flags_left = m_mine_count;
m_flag_label.set_text(String::number(m_flags_left).release_value_but_fixme_should_propagate_errors());
m_timer->stop();

View file

@ -58,7 +58,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
auto field = TRY(Field::create(flag_label, time_label, face_button));
TRY(widget->try_add_child(field));
auto game_menu = TRY(window->try_add_menu("&Game"_short_string));
auto game_menu = TRY(window->try_add_menu("&Game"_string));
TRY(game_menu->try_add_action(GUI::Action::create("&New Game", { Mod_None, Key_F2 }, TRY(Gfx::Bitmap::load_from_file("/res/icons/16x16/reload.png"sv)), [&](auto&) {
field->reset();
@ -118,7 +118,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
TRY(difficulty_menu->try_add_action(action));
difficulty_actions.add_action(action);
auto help_menu = TRY(window->try_add_menu("&Help"_short_string));
auto help_menu = TRY(window->try_add_menu("&Help"_string));
TRY(help_menu->try_add_action(GUI::CommonActions::make_command_palette_action(window)));
TRY(help_menu->try_add_action(GUI::CommonActions::make_help_action([](auto&) {
Desktop::Launcher::open(URL::create_with_file_scheme("/usr/share/man/man6/Minesweeper.md"), "/bin/Help");

View file

@ -83,7 +83,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
return true;
};
auto game_menu = TRY(window->try_add_menu("&Game"_short_string));
auto game_menu = TRY(window->try_add_menu("&Game"_string));
TRY(game_menu->try_add_action(GUI::Action::create("&New Game", { Mod_None, Key_F2 }, TRY(Gfx::Bitmap::load_from_file("/res/icons/16x16/reload.png"sv)), [&](auto&) {
game.reset();
@ -123,7 +123,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
GUI::ActionGroup skin_action_group;
skin_action_group.set_exclusive(true);
auto skin_menu = TRY(game_menu->try_add_submenu("&Skin"_short_string));
auto skin_menu = TRY(game_menu->try_add_submenu("&Skin"_string));
skin_menu->set_icon(app_icon.bitmap_for_size(16));
auto add_skin_action = [&](StringView name, bool enable_color) -> ErrorOr<void> {
@ -151,7 +151,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
GUI::Application::the()->quit();
})));
auto help_menu = TRY(window->try_add_menu("&Help"_short_string));
auto help_menu = TRY(window->try_add_menu("&Help"_string));
TRY(help_menu->try_add_action(GUI::CommonActions::make_command_palette_action(window)));
TRY(help_menu->try_add_action(GUI::CommonActions::make_help_action([](auto&) {
Desktop::Launcher::open(URL::create_with_file_scheme("/usr/share/man/man6/Snake.md"), "/bin/Help");

View file

@ -197,7 +197,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
toggle_auto_collect_action->set_checked(game.is_auto_collecting());
toggle_auto_collect_action->set_status_tip("Auto-collect to foundation piles"_string);
auto game_menu = TRY(window->try_add_menu("&Game"_short_string));
auto game_menu = TRY(window->try_add_menu("&Game"_string));
TRY(game_menu->try_add_action(GUI::Action::create("&New Game", { Mod_None, Key_F2 }, TRY(Gfx::Bitmap::load_from_file("/res/icons/16x16/reload.png"sv)), [&](auto&) {
if (!confirm_end_current_game())
@ -220,7 +220,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
TRY(game_menu->try_add_separator());
TRY(game_menu->try_add_action(GUI::CommonActions::make_quit_action([&](auto&) { app->quit(); })));
auto help_menu = TRY(window->try_add_menu("&Help"_short_string));
auto help_menu = TRY(window->try_add_menu("&Help"_string));
TRY(help_menu->try_add_action(GUI::CommonActions::make_command_palette_action(window)));
TRY(help_menu->try_add_action(GUI::CommonActions::make_about_action("Solitaire", app_icon, window)));

View file

@ -235,7 +235,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
two_suit_action->set_checked(mode == Spider::Mode::TwoSuit);
suit_actions.add_action(two_suit_action);
auto game_menu = TRY(window->try_add_menu("&Game"_short_string));
auto game_menu = TRY(window->try_add_menu("&Game"_string));
TRY(game_menu->try_add_action(GUI::Action::create("&New Game", { Mod_None, Key_F2 }, TRY(Gfx::Bitmap::load_from_file("/res/icons/16x16/reload.png"sv)), [&](auto&) {
if (!confirm_end_current_game())
return;
@ -255,7 +255,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
TRY(game_menu->try_add_separator());
TRY(game_menu->try_add_action(GUI::CommonActions::make_quit_action([&](auto&) { app->quit(); })));
auto view_menu = TRY(window->try_add_menu("&View"_short_string));
auto view_menu = TRY(window->try_add_menu("&View"_string));
GUI::ActionGroup statistic_display_actions;
statistic_display_actions.set_exclusive(true);
@ -277,7 +277,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
TRY(view_menu->try_add_action(high_score_action));
TRY(view_menu->try_add_action(best_time_actions));
auto help_menu = TRY(window->try_add_menu("&Help"_short_string));
auto help_menu = TRY(window->try_add_menu("&Help"_string));
help_menu->add_action(GUI::CommonActions::make_command_palette_action(window));
help_menu->add_action(GUI::CommonActions::make_about_action("Spider", app_icon, window));