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Userland: Prefer _string over _short_string

As `_string` can't fail anymore (since 3434412), there are no real
benefits to use the short variant in most cases.
This commit is contained in:
Lucas CHOLLET 2023-08-07 22:26:17 -04:00 committed by Andreas Kling
parent a5edc9cdfc
commit 3f35ffb648
198 changed files with 684 additions and 684 deletions

View file

@ -85,7 +85,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
GUI::MessageBox::show(settings_dialog, "Settings have been successfully saved and will take effect in the next game."sv, "Settings Changed Successfully"sv, GUI::MessageBox::Type::Information);
};
auto game_menu = TRY(window->try_add_menu("&Game"_short_string));
auto game_menu = TRY(window->try_add_menu("&Game"_string));
TRY(game_menu->try_add_action(GUI::Action::create("&New Game", { Mod_None, Key_F2 }, TRY(Gfx::Bitmap::load_from_file("/res/icons/16x16/reload.png"sv)), [&](auto&) {
game.setup(player_name);
@ -98,7 +98,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
TRY(game_menu->try_add_separator());
TRY(game_menu->try_add_action(GUI::CommonActions::make_quit_action([&](auto&) { app->quit(); })));
auto help_menu = TRY(window->try_add_menu("&Help"_short_string));
auto help_menu = TRY(window->try_add_menu("&Help"_string));
TRY(help_menu->try_add_action(GUI::CommonActions::make_command_palette_action(window)));
TRY(help_menu->try_add_action(GUI::CommonActions::make_help_action([](auto&) {
Desktop::Launcher::open(URL::create_with_file_scheme("/usr/share/man/man6/Hearts.md"), "/bin/Help");