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Everywhere: Add sv suffix to strings relying on StringView(char const*)

Each of these strings would previously rely on StringView's char const*
constructor overload, which would call __builtin_strlen on the string.
Since we now have operator ""sv, we can replace these with much simpler
versions. This opens the door to being able to remove
StringView(char const*).

No functional changes.
This commit is contained in:
sin-ack 2022-07-11 17:32:29 +00:00 committed by Andreas Kling
parent e5f09ea170
commit 3f3f45580a
762 changed files with 8315 additions and 8316 deletions

View file

@ -284,7 +284,7 @@ bool GLContextWidget::load_path(String const& filename)
auto file = Core::File::construct(filename);
if (!file->open(Core::OpenMode::ReadOnly) && file->error() != ENOENT) {
GUI::MessageBox::show(window(), String::formatted("Opening \"{}\" failed: {}", filename, strerror(errno)), "Error", GUI::MessageBox::Type::Error);
GUI::MessageBox::show(window(), String::formatted("Opening \"{}\" failed: {}", filename, strerror(errno)), "Error"sv, GUI::MessageBox::Type::Error);
return false;
}
@ -294,31 +294,31 @@ bool GLContextWidget::load_path(String const& filename)
bool GLContextWidget::load_file(Core::File& file)
{
auto const& filename = file.filename();
if (!filename.ends_with(".obj")) {
GUI::MessageBox::show(window(), String::formatted("Opening \"{}\" failed: invalid file type", filename), "Error", GUI::MessageBox::Type::Error);
if (!filename.ends_with(".obj"sv)) {
GUI::MessageBox::show(window(), String::formatted("Opening \"{}\" failed: invalid file type", filename), "Error"sv, GUI::MessageBox::Type::Error);
return false;
}
if (file.is_device()) {
GUI::MessageBox::show(window(), String::formatted("Opening \"{}\" failed: Can't open device files", filename), "Error", GUI::MessageBox::Type::Error);
GUI::MessageBox::show(window(), String::formatted("Opening \"{}\" failed: Can't open device files", filename), "Error"sv, GUI::MessageBox::Type::Error);
return false;
}
if (file.is_directory()) {
GUI::MessageBox::show(window(), String::formatted("Opening \"{}\" failed: Can't open directories", filename), "Error", GUI::MessageBox::Type::Error);
GUI::MessageBox::show(window(), String::formatted("Opening \"{}\" failed: Can't open directories", filename), "Error"sv, GUI::MessageBox::Type::Error);
return false;
}
auto new_mesh = m_mesh_loader->load(file);
if (new_mesh.is_null()) {
GUI::MessageBox::show(window(), String::formatted("Reading \"{}\" failed.", filename), "Error", GUI::MessageBox::Type::Error);
GUI::MessageBox::show(window(), String::formatted("Reading \"{}\" failed.", filename), "Error"sv, GUI::MessageBox::Type::Error);
return false;
}
// Determine whether or not a texture for this model resides within the same directory
StringBuilder builder;
builder.append(filename.split('.').at(0));
builder.append(".bmp");
builder.append(".bmp"sv);
String texture_path = Core::File::absolute_path(builder.string_view());
@ -368,7 +368,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
// Construct the main window
auto window = GUI::Window::construct();
auto app_icon = GUI::Icon::default_icon("app-3d-file-viewer");
auto app_icon = GUI::Icon::default_icon("app-3d-file-viewer"sv);
window->set_icon(app_icon.bitmap_for_size(16));
window->set_title("3D File Viewer");
window->resize(640 + 4, 480 + 4);