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https://github.com/RGBCube/serenity
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Everywhere: Add sv suffix to strings relying on StringView(char const*)
Each of these strings would previously rely on StringView's char const* constructor overload, which would call __builtin_strlen on the string. Since we now have operator ""sv, we can replace these with much simpler versions. This opens the door to being able to remove StringView(char const*). No functional changes.
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commit
3f3f45580a
762 changed files with 8315 additions and 8316 deletions
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@ -284,7 +284,7 @@ bool GLContextWidget::load_path(String const& filename)
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auto file = Core::File::construct(filename);
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if (!file->open(Core::OpenMode::ReadOnly) && file->error() != ENOENT) {
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GUI::MessageBox::show(window(), String::formatted("Opening \"{}\" failed: {}", filename, strerror(errno)), "Error", GUI::MessageBox::Type::Error);
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GUI::MessageBox::show(window(), String::formatted("Opening \"{}\" failed: {}", filename, strerror(errno)), "Error"sv, GUI::MessageBox::Type::Error);
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return false;
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}
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@ -294,31 +294,31 @@ bool GLContextWidget::load_path(String const& filename)
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bool GLContextWidget::load_file(Core::File& file)
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{
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auto const& filename = file.filename();
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if (!filename.ends_with(".obj")) {
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GUI::MessageBox::show(window(), String::formatted("Opening \"{}\" failed: invalid file type", filename), "Error", GUI::MessageBox::Type::Error);
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if (!filename.ends_with(".obj"sv)) {
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GUI::MessageBox::show(window(), String::formatted("Opening \"{}\" failed: invalid file type", filename), "Error"sv, GUI::MessageBox::Type::Error);
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return false;
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}
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if (file.is_device()) {
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GUI::MessageBox::show(window(), String::formatted("Opening \"{}\" failed: Can't open device files", filename), "Error", GUI::MessageBox::Type::Error);
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GUI::MessageBox::show(window(), String::formatted("Opening \"{}\" failed: Can't open device files", filename), "Error"sv, GUI::MessageBox::Type::Error);
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return false;
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}
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if (file.is_directory()) {
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GUI::MessageBox::show(window(), String::formatted("Opening \"{}\" failed: Can't open directories", filename), "Error", GUI::MessageBox::Type::Error);
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GUI::MessageBox::show(window(), String::formatted("Opening \"{}\" failed: Can't open directories", filename), "Error"sv, GUI::MessageBox::Type::Error);
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return false;
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}
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auto new_mesh = m_mesh_loader->load(file);
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if (new_mesh.is_null()) {
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GUI::MessageBox::show(window(), String::formatted("Reading \"{}\" failed.", filename), "Error", GUI::MessageBox::Type::Error);
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GUI::MessageBox::show(window(), String::formatted("Reading \"{}\" failed.", filename), "Error"sv, GUI::MessageBox::Type::Error);
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return false;
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}
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// Determine whether or not a texture for this model resides within the same directory
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StringBuilder builder;
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builder.append(filename.split('.').at(0));
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builder.append(".bmp");
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builder.append(".bmp"sv);
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String texture_path = Core::File::absolute_path(builder.string_view());
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@ -368,7 +368,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
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// Construct the main window
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auto window = GUI::Window::construct();
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auto app_icon = GUI::Icon::default_icon("app-3d-file-viewer");
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auto app_icon = GUI::Icon::default_icon("app-3d-file-viewer"sv);
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window->set_icon(app_icon.bitmap_for_size(16));
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window->set_title("3D File Viewer");
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window->resize(640 + 4, 480 + 4);
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