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Everywhere: Add sv suffix to strings relying on StringView(char const*)

Each of these strings would previously rely on StringView's char const*
constructor overload, which would call __builtin_strlen on the string.
Since we now have operator ""sv, we can replace these with much simpler
versions. This opens the door to being able to remove
StringView(char const*).

No functional changes.
This commit is contained in:
sin-ack 2022-07-11 17:32:29 +00:00 committed by Andreas Kling
parent e5f09ea170
commit 3f3f45580a
762 changed files with 8315 additions and 8316 deletions

View file

@ -239,7 +239,7 @@ void MonitorSettingsWidget::apply_settings()
seconds_until_revert, seconds_until_revert == 1 ? "second" : "seconds");
};
auto box = GUI::MessageBox::construct(window(), box_text(), "Apply new screen layout",
auto box = GUI::MessageBox::construct(window(), box_text(), "Apply new screen layout"sv,
GUI::MessageBox::Type::Question, GUI::MessageBox::InputType::YesNo);
box->set_icon(window()->icon());
@ -258,20 +258,20 @@ void MonitorSettingsWidget::apply_settings()
auto save_result = GUI::ConnectionToWindowServer::the().save_screen_layout();
if (!save_result.success()) {
GUI::MessageBox::show(window(), String::formatted("Error saving settings: {}", save_result.error_msg()),
"Unable to save setting", GUI::MessageBox::Type::Error);
"Unable to save setting"sv, GUI::MessageBox::Type::Error);
}
} else {
auto restore_result = GUI::ConnectionToWindowServer::the().set_screen_layout(current_layout, false);
if (!restore_result.success()) {
GUI::MessageBox::show(window(), String::formatted("Error restoring settings: {}", restore_result.error_msg()),
"Unable to restore setting", GUI::MessageBox::Type::Error);
"Unable to restore setting"sv, GUI::MessageBox::Type::Error);
} else {
load_current_settings();
}
}
} else {
GUI::MessageBox::show(window(), String::formatted("Error setting screen layout: {}", result.error_msg()),
"Unable to apply changes", GUI::MessageBox::Type::Error);
"Unable to apply changes"sv, GUI::MessageBox::Type::Error);
}
}
}