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https://github.com/RGBCube/serenity
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AudioServer: Use OutputMemoryStream instead of BufferStream.
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1 changed files with 11 additions and 14 deletions
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@ -24,7 +24,8 @@
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <AK/BufferStream.h>
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#include <AK/Array.h>
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#include <AK/MemoryStream.h>
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#include <AK/NumericLimits.h>
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#include <AudioServer/ClientConnection.h>
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#include <AudioServer/Mixer.h>
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@ -101,34 +102,30 @@ void Mixer::mix()
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}
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}
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bool muted = m_muted;
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if (m_muted) {
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m_device->write(m_zero_filled_buffer, 4096);
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} else {
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Array<u8, 4096> buffer;
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OutputMemoryStream stream { buffer };
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// output the mixed stuff to the device
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u8 raw_buffer[4096];
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auto buffer = ByteBuffer::wrap(muted ? m_zero_filled_buffer : raw_buffer, sizeof(raw_buffer));
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BufferStream stream(buffer);
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if (!muted) {
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for (int i = 0; i < mixed_buffer_length; ++i) {
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auto& mixed_sample = mixed_buffer[i];
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mixed_sample.scale(m_main_volume);
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mixed_sample.clip();
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i16 out_sample;
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LittleEndian<i16> out_sample;
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out_sample = mixed_sample.left * NumericLimits<i16>::max();
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stream << out_sample;
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ASSERT(!stream.at_end()); // we should have enough space for both channels in one buffer!
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out_sample = mixed_sample.right * NumericLimits<i16>::max();
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stream << out_sample;
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}
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}
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if (stream.offset() != 0) {
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buffer.trim(stream.offset());
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ASSERT(stream.is_end());
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ASSERT(!stream.has_any_error());
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m_device->write(stream.data(), stream.size());
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}
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m_device->write(buffer);
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}
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}
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