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LanguageServers: Rename AutoCompleteEngine => CodeComprehensionEngine
This feels like a better name since the "autocomplete engine" can, in addition to providing autocomplete suggestions, also find declarations of symbols and report back the symbols that are defined in a document. Also, Cpp/ParserAutoComplete has been renamed to CppComprehensionEngine and Shell/AutoComplete has been renamed to ShellComprehensionEngine.
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13 changed files with 82 additions and 82 deletions
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/*
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* Copyright (c) 2021, Itamar S. <itamar8910@gmail.com>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include "../AutoCompleteResponse.h"
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#include "FileDB.h"
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#include <LibGUI/AutocompleteProvider.h>
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#include <LibGUI/TextPosition.h>
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namespace LanguageServers {
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class ClientConnection;
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class CodeComprehensionEngine {
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public:
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CodeComprehensionEngine(const FileDB& filedb, bool store_all_declarations = false);
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virtual ~CodeComprehensionEngine();
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virtual Vector<GUI::AutocompleteProvider::Entry> get_suggestions(const String& file, const GUI::TextPosition& autocomplete_position) = 0;
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// TODO: In the future we can pass the range that was edited and only re-parse what we have to.
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virtual void on_edit([[maybe_unused]] const String& file) {};
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virtual void file_opened([[maybe_unused]] const String& file) {};
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virtual Optional<GUI::AutocompleteProvider::ProjectLocation> find_declaration_of(const String&, const GUI::TextPosition&) { return {}; };
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public:
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Function<void(const String&, Vector<GUI::AutocompleteProvider::Declaration>&&)> set_declarations_of_document_callback;
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protected:
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const FileDB& filedb() const { return m_filedb; }
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void set_declarations_of_document(const String&, Vector<GUI::AutocompleteProvider::Declaration>&&);
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const HashMap<String, Vector<GUI::AutocompleteProvider::Declaration>>& all_declarations() const { return m_all_declarations; }
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private:
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HashMap<String, Vector<GUI::AutocompleteProvider::Declaration>> m_all_declarations;
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const FileDB& m_filedb;
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bool m_store_all_declarations { false };
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};
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}
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