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LibGUI+LibCore: Move GML property system from LibCore to LibGUI
Since Core::Object properties are really only used by GML now that the Inspector is long gone, there's no need for these to pollute Core::Object. This patch adds a new GUI::Object class to hold properties, and makes it the new base class of GUI::Window, GUI::Widget and GUI::Layout. The "instantiate an object by name" mechanism that GML uses is also hoisted into GUI::Object as well.
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19 changed files with 376 additions and 335 deletions
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@ -13,9 +13,9 @@
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#include <AK/OwnPtr.h>
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#include <AK/Variant.h>
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#include <AK/WeakPtr.h>
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#include <LibCore/Object.h>
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#include <LibGUI/FocusSource.h>
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#include <LibGUI/Forward.h>
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#include <LibGUI/Object.h>
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#include <LibGUI/ResizeDirection.h>
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#include <LibGUI/WindowMode.h>
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#include <LibGUI/WindowType.h>
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@ -27,7 +27,7 @@ namespace GUI {
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class WindowBackingStore;
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class Window : public Core::Object {
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class Window : public GUI::Object {
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C_OBJECT(Window)
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public:
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virtual ~Window() override;
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