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DevTools: Move to Userland/DevTools/
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125 changed files with 2 additions and 2 deletions
81
Userland/DevTools/UserspaceEmulator/main.cpp
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81
Userland/DevTools/UserspaceEmulator/main.cpp
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/*
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* Copyright (c) 2020, Andreas Kling <kling@serenityos.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "Emulator.h"
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#include "SoftCPU.h"
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#include <AK/Format.h>
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#include <AK/LexicalPath.h>
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#include <AK/MappedFile.h>
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#include <AK/StringBuilder.h>
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#include <LibCore/ArgsParser.h>
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#include <LibCore/DirIterator.h>
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#include <LibELF/Image.h>
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#include <getopt.h>
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#include <pthread.h>
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#include <string.h>
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bool g_report_to_debug = false;
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int main(int argc, char** argv, char** env)
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{
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Vector<const char*> command;
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Core::ArgsParser parser;
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parser.add_option(g_report_to_debug, "Write reports to the debug log", "report-to-debug", 0);
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parser.add_positional_argument(command, "Command to emulate", "command");
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parser.parse(argc, argv);
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auto executable_path = Core::find_executable_in_path(command[0]);
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Vector<String> arguments;
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for (auto arg : command) {
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arguments.append(arg);
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}
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Vector<String> environment;
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for (int i = 0; env[i]; ++i) {
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environment.append(env[i]);
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}
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// FIXME: It might be nice to tear down the emulator properly.
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auto& emulator = *new UserspaceEmulator::Emulator(executable_path, arguments, environment);
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if (!emulator.load_elf())
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return 1;
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StringBuilder builder;
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builder.append("(UE) ");
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builder.append(LexicalPath(arguments[0]).basename());
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if (set_process_name(builder.string_view().characters_without_null_termination(), builder.string_view().length()) < 0) {
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perror("set_process_name");
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return 1;
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}
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int rc = pthread_setname_np(pthread_self(), builder.to_string().characters());
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if (rc != 0) {
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reportln("pthread_setname_np: {}", strerror(rc));
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return 1;
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}
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return emulator.exec();
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}
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