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AudioServer: Added ability to get count of samples in the buffer queue
Now the AClientConnection can get the count of samples still in the buffer queue.
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@ -22,6 +22,7 @@ private:
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virtual OwnPtr<AudioServer::GetMainMixVolumeResponse> handle(const AudioServer::GetMainMixVolume&) override;
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virtual OwnPtr<AudioServer::SetMainMixVolumeResponse> handle(const AudioServer::SetMainMixVolume&) override;
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virtual OwnPtr<AudioServer::EnqueueBufferResponse> handle(const AudioServer::EnqueueBuffer&) override;
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virtual OwnPtr<AudioServer::GetRemainingSamplesResponse> handle(const AudioServer::GetRemainingSamples&) override;
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ASMixer& m_mixer;
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RefPtr<ASBufferQueue> m_queue;
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