From 40f7977508bbe6f1e5abeb3e7192ca6776507dc6 Mon Sep 17 00:00:00 2001 From: Gunnar Beutner Date: Tue, 22 Jun 2021 23:12:36 +0200 Subject: [PATCH] LibGfx: Fix drawing rounded corners when using display scaling --- Userland/Libraries/LibGfx/Painter.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/Userland/Libraries/LibGfx/Painter.cpp b/Userland/Libraries/LibGfx/Painter.cpp index a481570022..2f4f34c6f3 100644 --- a/Userland/Libraries/LibGfx/Painter.cpp +++ b/Userland/Libraries/LibGfx/Painter.cpp @@ -352,6 +352,10 @@ void Painter::fill_rounded_corner(const IntRect& a_rect, int radius, Color color if (translated_a_rect.y() < rect.y()) clip_offset = rect.y() - translated_a_rect.y(); + radius *= scale(); + rect *= scale(); + clip_offset *= scale(); + RGBA32* dst = m_target->scanline(rect.top()) + rect.left(); const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);