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LibGL: Implement glGetShaderiv

This commit is contained in:
Stephan Unverwerth 2022-08-28 16:19:42 +02:00 committed by Andrew Kaster
parent 69171e7a05
commit 424e0a2792
7 changed files with 87 additions and 0 deletions

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@ -504,6 +504,11 @@ GLubyte const* glGetString(GLenum name)
return g_gl_context->gl_get_string(name);
}
void glGetShaderiv(GLuint shader, GLenum pname, GLint* params)
{
g_gl_context->gl_get_shader(shader, pname, params);
}
void glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, void* pixels)
{
g_gl_context->gl_get_tex_image(target, level, format, type, pixels);