mirror of
https://github.com/RGBCube/serenity
synced 2025-07-27 13:37:44 +00:00
LibGL: Implement glGetShaderiv
This commit is contained in:
parent
69171e7a05
commit
424e0a2792
7 changed files with 87 additions and 0 deletions
|
@ -504,6 +504,11 @@ GLubyte const* glGetString(GLenum name)
|
|||
return g_gl_context->gl_get_string(name);
|
||||
}
|
||||
|
||||
void glGetShaderiv(GLuint shader, GLenum pname, GLint* params)
|
||||
{
|
||||
g_gl_context->gl_get_shader(shader, pname, params);
|
||||
}
|
||||
|
||||
void glGetTexImage(GLenum target, GLint level, GLenum format, GLenum type, void* pixels)
|
||||
{
|
||||
g_gl_context->gl_get_tex_image(target, level, format, type, pixels);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue