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LibGL: Implement glGetShaderiv
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7 changed files with 87 additions and 0 deletions
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@ -234,6 +234,7 @@ public:
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void gl_delete_shader(GLuint shader);
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void gl_shader_source(GLuint shader, GLsizei count, GLchar const** string, GLint const* length);
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void gl_compile_shader(GLuint shader);
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void gl_get_shader(GLuint shader, GLenum pname, GLint* params);
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GLuint gl_create_program();
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void gl_delete_program(GLuint program);
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