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SharedGraphics: Implement a simple PNG decoder.

This is extremely unoptimized, but it does successfully load "folder32.png"
so it must be at least somewhat correct. :^)
This commit is contained in:
Andreas Kling 2019-03-21 03:57:42 +01:00
parent ed2303e2d8
commit 42755e98cf
10 changed files with 1245 additions and 2 deletions

View file

@ -4,7 +4,8 @@ SHAREDGRAPHICS_OBJS = \
../SharedGraphics/Rect.o \
../SharedGraphics/GraphicsBitmap.o \
../SharedGraphics/CharacterBitmap.o \
../SharedGraphics/Color.o
../SharedGraphics/Color.o \
../SharedGraphics/PNGLoader.o
LIBGUI_OBJS = \
GIODevice.o \