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Everywhere: Remove redundant inequality comparison operators
C++20 can automatically synthesize `operator!=` from `operator==`, so there is no point in writing such functions by hand if all they do is call through to `operator==`. This fixes a compile error with compilers that implement P2468 (Clang 16 currently). This paper restores the C++17 behavior that if both `T::operator==(U)` and `T::operator!=(U)` exist, `U == T` won't be rewritten in reverse to call `T::operator==(U)`. Removing `!=` operators makes the rewriting possible again. See https://reviews.llvm.org/D134529#3853062
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40 changed files with 1 additions and 180 deletions
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@ -113,15 +113,6 @@ String UUID::to_string() const
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}
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#endif
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bool UUID::operator==(const UUID& other) const
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{
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for (size_t index = 0; index < 16; index++) {
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if (m_uuid_buffer[index] != other.m_uuid_buffer[index])
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return false;
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}
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return true;
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}
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bool UUID::is_zero() const
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{
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return all_of(m_uuid_buffer, [](auto const octet) { return octet == 0; });
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