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Everywhere: Remove redundant inequality comparison operators
C++20 can automatically synthesize `operator!=` from `operator==`, so there is no point in writing such functions by hand if all they do is call through to `operator==`. This fixes a compile error with compilers that implement P2468 (Clang 16 currently). This paper restores the C++17 behavior that if both `T::operator==(U)` and `T::operator!=(U)` exist, `U == T` won't be rewritten in reverse to call `T::operator==(U)`. Removing `!=` operators makes the rewriting possible again. See https://reviews.llvm.org/D134529#3853062
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40 changed files with 1 additions and 180 deletions
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@ -31,12 +31,7 @@ public:
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UUID(StringView, Endianness endianness = Endianness::Little);
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~UUID() = default;
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bool operator==(const UUID&) const;
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bool operator!=(const UUID& other) const { return !(*this == other); }
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bool operator<=(const UUID&) const = delete;
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bool operator>=(const UUID&) const = delete;
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bool operator<(const UUID&) const = delete;
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bool operator>(const UUID&) const = delete;
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bool operator==(const UUID&) const = default;
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#ifdef KERNEL
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ErrorOr<NonnullOwnPtr<Kernel::KString>> to_string() const;
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