mirror of
https://github.com/RGBCube/serenity
synced 2025-07-27 21:57:35 +00:00
Everywhere: Remove redundant inequality comparison operators
C++20 can automatically synthesize `operator!=` from `operator==`, so there is no point in writing such functions by hand if all they do is call through to `operator==`. This fixes a compile error with compilers that implement P2468 (Clang 16 currently). This paper restores the C++17 behavior that if both `T::operator==(U)` and `T::operator!=(U)` exist, `U == T` won't be rewritten in reverse to call `T::operator==(U)`. Removing `!=` operators makes the rewriting possible again. See https://reviews.llvm.org/D134529#3853062
This commit is contained in:
parent
4e406b0730
commit
4296425bd8
40 changed files with 1 additions and 180 deletions
|
@ -132,12 +132,6 @@ public:
|
|||
return x() == other.x() && y() == other.y();
|
||||
}
|
||||
|
||||
template<class U>
|
||||
[[nodiscard]] bool operator!=(Point<U> const& other) const
|
||||
{
|
||||
return !(*this == other);
|
||||
}
|
||||
|
||||
[[nodiscard]] Point<T> operator+(Point<T> const& other) const { return { m_x + other.m_x, m_y + other.m_y }; }
|
||||
|
||||
Point<T>& operator+=(Point<T> const& other)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue