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Kernel: Move socket role tracking to the Socket class itself
This is more logical and allows us to solve the problem of non-blocking TCP sockets getting stuck in SocketRole::None. The only complication is that a single LocalSocket may be shared between two file descriptions (on the connect and accept sides), and should have two different roles depending from which side you look at it. To deal with it, Socket::role() is made a virtual method that accepts a file description, and LocalSocket internally tracks which FileDescription is the which one and returns a correct role.
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commit
43ce6c5474
11 changed files with 103 additions and 95 deletions
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@ -48,6 +48,7 @@ KResult Socket::listen(int backlog)
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if (m_type != SOCK_STREAM)
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return KResult(-EOPNOTSUPP);
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m_backlog = backlog;
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m_role = Role::Listener;
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kprintf("Socket{%p} listening with backlog=%d\n", this, m_backlog);
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return KSuccess;
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}
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@ -64,6 +65,7 @@ RefPtr<Socket> Socket::accept()
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ASSERT(!client->is_connected());
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client->set_setup_state(SetupState::Completed);
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client->m_connected = true;
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client->m_role = Role::Accepted;
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return client;
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}
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@ -146,14 +148,14 @@ void Socket::load_send_deadline()
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m_send_deadline.tv_usec %= 1000000;
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}
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static const char* to_string(SocketRole role)
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static const char* to_string(Socket::Role role)
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{
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switch (role) {
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case SocketRole::Listener:
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case Socket::Role::Listener:
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return "Listener";
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case SocketRole::Accepted:
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case Socket::Role::Accepted:
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return "Accepted";
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case SocketRole::Connected:
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case Socket::Role::Connected:
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return "Connected";
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default:
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return "None";
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@ -162,7 +164,7 @@ static const char* to_string(SocketRole role)
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String Socket::absolute_path(const FileDescription& description) const
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{
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return String::format("socket:%x (role: %s)", this, ::to_string(description.socket_role()));
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return String::format("socket:%x (role: %s)", this, ::to_string(role(description)));
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}
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ssize_t Socket::read(FileDescription& description, u8* buffer, ssize_t size)
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