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WindowServer: Oops, we have to keep processing WSMessages with !m_process.
Otherwise we'll never handle WM_DestroyWindow and the window sticks around.
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@ -76,9 +76,6 @@ void WSWindow::on_message(WSMessage& message)
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return;
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}
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if (!m_process)
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return;
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GUI_Event gui_event;
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gui_event.window_id = window_id();
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