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LibWeb: Add the AnimationPlaybackEvent IDL object
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/*
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* Copyright (c) 2023, Matthew Olsson <mattco@serenityos.org>.
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibWeb/Animations/AnimationPlaybackEvent.h>
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#include <LibWeb/Bindings/Intrinsics.h>
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namespace Web::Animations {
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JS::NonnullGCPtr<AnimationPlaybackEvent> AnimationPlaybackEvent::create(JS::Realm& realm, FlyString const& event_name, AnimationPlaybackEventInit const& event_init)
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{
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return realm.heap().allocate<AnimationPlaybackEvent>(realm, realm, event_name, event_init);
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}
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// https://www.w3.org/TR/web-animations-1/#dom-animationplaybackevent-animationplaybackevent
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WebIDL::ExceptionOr<JS::NonnullGCPtr<AnimationPlaybackEvent>> AnimationPlaybackEvent::construct_impl(JS::Realm& realm, FlyString const& event_name, AnimationPlaybackEventInit const& event_init)
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{
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return create(realm, event_name, event_init);
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}
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AnimationPlaybackEvent::AnimationPlaybackEvent(JS::Realm& realm, FlyString const& event_name, AnimationPlaybackEventInit const& event_init)
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: DOM::Event(realm, event_name, event_init)
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, m_current_time(event_init.current_time)
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, m_timeline_time(event_init.timeline_time)
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{
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}
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void AnimationPlaybackEvent::initialize(JS::Realm& realm)
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{
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Base::initialize(realm);
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set_prototype(&Bindings::ensure_web_prototype<Bindings::AnimationPlaybackEventPrototype>(realm, "AnimationPlaybackEvent"));
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}
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}
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