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WindowServer: Catch more Window stealing misbehavior
Previously it was possible for a window to register as a parentless blocking modal then add itself to a stealable parent's modal chain, bypassing a mode misbehavior check in create_window() Also relaxes reciprocity for blockers with the same parent. This scenario is usually created by simultaneous MessageBoxes. It's not an ideal UX to cascade these, but there's no need to crash over it.
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3 changed files with 14 additions and 6 deletions
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@ -625,11 +625,6 @@ void ConnectionFromClient::create_window(i32 window_id, Gfx::IntRect const& rect
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did_misbehave("CreateWindow with bad parent_window_id");
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return;
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}
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if (auto* blocker = parent_window->blocking_modal_window(); blocker && mode == (i32)WindowMode::Blocking) {
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did_misbehave("CreateWindow with illegal mode: reciprocally blocked");
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return;
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}
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}
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if (type < 0 || type >= (i32)WindowType::_Count) {
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@ -649,6 +644,11 @@ void ConnectionFromClient::create_window(i32 window_id, Gfx::IntRect const& rect
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auto window = Window::construct(*this, (WindowType)type, (WindowMode)mode, window_id, minimizable, closeable, frameless, resizable, fullscreen, parent_window);
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if (auto* blocker = window->blocking_modal_window(); blocker && mode == to_underlying(WindowMode::Blocking)) {
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did_misbehave("CreateWindow with illegal mode: Reciprocally blocked");
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return;
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}
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window->set_forced_shadow(forced_shadow);
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if (!launch_origin_rect.is_empty())
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@ -1361,6 +1361,12 @@ void ConnectionFromClient::set_window_parent_from_client(i32 client_id, i32 pare
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} else {
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did_misbehave("SetWindowParentFromClient: Window is not stealable");
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}
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auto is_also_blocking = to_underlying(child_window->mode()) == to_underlying(WindowMode::Blocking);
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if (auto* blocker = child_window->blocking_modal_window(); blocker && is_also_blocking) {
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did_misbehave("SetWindowParentFromClient: Reciprocally blocked");
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return;
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}
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}
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Messages::WindowServer::GetWindowRectFromClientResponse ConnectionFromClient::get_window_rect_from_client(i32 client_id, i32 window_id)
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@ -689,6 +689,8 @@ bool Window::is_active() const
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Window* Window::blocking_modal_window()
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{
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auto maybe_blocker = WindowManager::the().for_each_window_in_modal_chain(*this, [&](auto& window) {
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if (parent_window() == window.parent_window() && is_blocking())
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return IterationDecision::Continue;
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if (is_descendant_of(window))
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return IterationDecision::Continue;
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if (window.is_blocking() && this != &window)
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@ -13,7 +13,7 @@ namespace WindowServer {
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// - Modeless: No modal effect (default mode for parentless windows)
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// - Passive: Joins the modal chain but has no modal effect (default mode for child windows)
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// - RenderAbove: Renders above its parent
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// - Blocking: Preempts all interaction with its modal chain excepting descendants and popups (default mode for Dialogs)
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// - Blocking: Preempts all interaction with its modal chain excepting descendants, sibling blockers, and popups (default mode for Dialogs)
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enum class WindowMode {
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Modeless = 0,
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Passive,
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