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LibJS: Drop "Record" suffix from all the *Environment record classes
"Records" in the spec are basically C++ classes, so let's drop this mouthful of a suffix.
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56d25d7210
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44221756ab
40 changed files with 366 additions and 366 deletions
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@ -16,9 +16,9 @@ class OrdinaryFunctionObject final : public FunctionObject {
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JS_OBJECT(OrdinaryFunctionObject, FunctionObject);
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public:
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static OrdinaryFunctionObject* create(GlobalObject&, const FlyString& name, const Statement& body, Vector<FunctionNode::Parameter> parameters, i32 m_function_length, EnvironmentRecord* parent_scope, FunctionKind, bool is_strict, bool is_arrow_function = false);
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static OrdinaryFunctionObject* create(GlobalObject&, const FlyString& name, const Statement& body, Vector<FunctionNode::Parameter> parameters, i32 m_function_length, Environment* parent_scope, FunctionKind, bool is_strict, bool is_arrow_function = false);
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OrdinaryFunctionObject(GlobalObject&, const FlyString& name, const Statement& body, Vector<FunctionNode::Parameter> parameters, i32 m_function_length, EnvironmentRecord* parent_scope, Object& prototype, FunctionKind, bool is_strict, bool is_arrow_function = false);
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OrdinaryFunctionObject(GlobalObject&, const FlyString& name, const Statement& body, Vector<FunctionNode::Parameter> parameters, i32 m_function_length, Environment* parent_scope, Object& prototype, FunctionKind, bool is_strict, bool is_arrow_function = false);
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virtual void initialize(GlobalObject&) override;
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virtual ~OrdinaryFunctionObject();
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@ -35,7 +35,7 @@ public:
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auto& bytecode_executable() const { return m_bytecode_executable; }
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virtual EnvironmentRecord* environment() override { return m_environment; }
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virtual Environment* environment() override { return m_environment; }
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GlobalObject* realm() const override { return m_realm; }
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@ -44,7 +44,7 @@ protected:
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private:
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virtual bool is_ordinary_function_object() const override { return true; }
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virtual FunctionEnvironmentRecord* create_environment_record(FunctionObject&) override;
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virtual FunctionEnvironment* create_environment(FunctionObject&) override;
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virtual void visit_edges(Visitor&) override;
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Value execute_function_body();
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@ -56,7 +56,7 @@ private:
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NonnullRefPtr<Statement> m_body;
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const Vector<FunctionNode::Parameter> m_parameters;
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Optional<Bytecode::Executable> m_bytecode_executable;
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EnvironmentRecord* m_environment { nullptr };
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Environment* m_environment { nullptr };
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GlobalObject* m_realm { nullptr };
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i32 m_function_length { 0 };
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FunctionKind m_kind { FunctionKind::Regular };
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