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WindowServer: Start implementing a menu system.

I'm going with a global top-of-the-screen menu instead of per-window menus.
The basic idea is that menus will live in the WindowServer and clients can
create menus via WindowServer requests.
This commit is contained in:
Andreas Kling 2019-02-11 09:47:10 +01:00
parent 7abef6ba9e
commit 443b043b49
14 changed files with 487 additions and 6 deletions

View file

@ -63,6 +63,9 @@ WINDOWSERVER_OBJS = \
../WindowServer/WSWindow.o \ ../WindowServer/WSWindow.o \
../WindowServer/WSWindowManager.o \ ../WindowServer/WSWindowManager.o \
../WindowServer/WSScreen.o \ ../WindowServer/WSScreen.o \
../WindowServer/WSMenuBar.o \
../WindowServer/WSMenu.o \
../WindowServer/WSMenuItem.o \
../WindowServer/main.o ../WindowServer/main.o
AK_OBJS = \ AK_OBJS = \

View file

@ -58,6 +58,7 @@ public:
byte glyph_width() const { return m_glyph_width; } byte glyph_width() const { return m_glyph_width; }
byte glyph_height() const { return m_glyph_height; } byte glyph_height() const { return m_glyph_height; }
int width(const String& string) const { return string.length() * glyph_width(); }
String name() const { return m_name; } String name() const { return m_name; }
void set_name(const String& name) { m_name = name; } void set_name(const String& name) { m_name = name; }

View file

@ -39,6 +39,25 @@ GraphicsBitmap::GraphicsBitmap(Process& process, const Size& size)
m_data = (RGBA32*)m_server_region->laddr().as_ptr(); m_data = (RGBA32*)m_server_region->laddr().as_ptr();
} }
RetainPtr<GraphicsBitmap> GraphicsBitmap::create_kernel_only(const Size& size)
{
return adopt(*new GraphicsBitmap(size));
}
GraphicsBitmap::GraphicsBitmap(const Size& size)
: m_size(size)
, m_pitch(size.width() * sizeof(RGBA32))
{
InterruptDisabler disabler;
size_t size_in_bytes = size.width() * size.height() * sizeof(RGBA32);
auto vmo = VMObject::create_anonymous(size_in_bytes);
auto& server = WSMessageLoop::the().server_process();
m_server_region = server.allocate_region_with_vmo(LinearAddress(), size_in_bytes, move(vmo), 0, "GraphicsBitmap (server)", true, false);
m_server_region->set_shared(true);
m_server_region->set_is_bitmap(true);
m_data = (RGBA32*)m_server_region->laddr().as_ptr();
}
#endif #endif
RetainPtr<GraphicsBitmap> GraphicsBitmap::create_wrapper(const Size& size, RGBA32* data) RetainPtr<GraphicsBitmap> GraphicsBitmap::create_wrapper(const Size& size, RGBA32* data)

View file

@ -15,6 +15,7 @@ class GraphicsBitmap : public Retainable<GraphicsBitmap> {
public: public:
#ifdef KERNEL #ifdef KERNEL
static RetainPtr<GraphicsBitmap> create(Process&, const Size&); static RetainPtr<GraphicsBitmap> create(Process&, const Size&);
static RetainPtr<GraphicsBitmap> create_kernel_only(const Size&);
#endif #endif
static RetainPtr<GraphicsBitmap> create_wrapper(const Size&, RGBA32*); static RetainPtr<GraphicsBitmap> create_wrapper(const Size&, RGBA32*);
static RetainPtr<GraphicsBitmap> load_from_file(const String& path, const Size&); static RetainPtr<GraphicsBitmap> load_from_file(const String& path, const Size&);
@ -37,6 +38,7 @@ public:
private: private:
#ifdef KERNEL #ifdef KERNEL
GraphicsBitmap(Process&, const Size&); GraphicsBitmap(Process&, const Size&);
GraphicsBitmap(const Size&);
#endif #endif
GraphicsBitmap(const Size&, RGBA32*); GraphicsBitmap(const Size&, RGBA32*);

111
WindowServer/WSMenu.cpp Normal file
View file

@ -0,0 +1,111 @@
#include "WSMenu.h"
#include "WSMenuItem.h"
#include "WSWindow.h"
#include "WSMessage.h"
#include "WSMessageLoop.h"
#include <SharedGraphics/Painter.h>
#include <SharedGraphics/Font.h>
WSMenu::WSMenu(const String& name)
: m_name(name)
{
}
WSMenu::~WSMenu()
{
}
void WSMenu::set_menu_window(OwnPtr<WSWindow>&& menu_window)
{
m_menu_window = move(menu_window);
}
const Font& WSMenu::font() const
{
return Font::default_font();
}
int WSMenu::width() const
{
int longest = 0;
for (auto& item : m_items) {
if (item->type() == WSMenuItem::Text)
longest = max(longest, font().width(item->text()));
}
return max(longest, 80) + padding() * 2;
}
int WSMenu::height() const
{
if (m_items.is_empty())
return 0;
return (m_items.last()->rect().bottom() - 1) + padding();
}
WSWindow& WSMenu::ensure_menu_window()
{
if (!m_menu_window) {
Point next_item_location(padding() / 2, padding() / 2);
for (auto& item : m_items) {
int height = 0;
if (item->type() == WSMenuItem::Text)
height = item_height();
else if (item->type() == WSMenuItem::Separator)
height = 7;
item->set_rect({ next_item_location, { width() - padding(), height } });
next_item_location.move_by(0, height);
}
auto window = make<WSWindow>(*this);
window->set_rect(0, 0, width(), height());
dbgprintf("Created menu window for menu '%s' (%u items) with rect %s\n", name().characters(), m_items.size(), window->rect().to_string().characters());
m_menu_window = move(window);
draw();
}
return *m_menu_window;
}
void WSMenu::draw()
{
ASSERT(m_menu_window);
ASSERT(m_menu_window->backing());
Painter painter(*m_menu_window->backing());
Rect rect { { }, m_menu_window->size() };
painter.draw_rect(rect, Color::White);
painter.fill_rect(rect.shrunken(2, 2), Color::LightGray);
for (auto& item : m_items) {
if (item->type() == WSMenuItem::Text) {
Color text_color = Color::Black;
if (item.ptr() == m_hovered_item) {
painter.fill_rect(item->rect(), Color(0, 0, 128));
text_color = Color::White;
}
painter.draw_text(item->rect(), item->text(), Painter::TextAlignment::CenterLeft, text_color);
} else if (item->type() == WSMenuItem::Separator) {
Point p1(padding(), item->rect().center().y());
Point p2(width() - padding(), item->rect().center().y());
painter.draw_line(p1, p2, Color::MidGray);
}
}
}
void WSMenu::on_window_message(WSMessage& message)
{
dbgprintf("WSMenu::on_window_message: %u\n", message.type());
if (message.type() == WSMessage::MouseMove) {
auto& mouse_event = static_cast<WSMouseEvent&>(message);
for (auto& item : m_items) {
if (item->rect().contains(mouse_event.position())) {
if (m_hovered_item == item.ptr())
return;
m_hovered_item = item.ptr();
draw();
menu_window()->invalidate();
}
}
}
}

66
WindowServer/WSMenu.h Normal file
View file

@ -0,0 +1,66 @@
#pragma once
#include <AK/AKString.h>
#include <AK/Vector.h>
#include <SharedGraphics/Rect.h>
#include "WSMenuItem.h"
class WSMenuBar;
class WSMessage;
class WSWindow;
class Font;
class WSMenu {
public:
WSMenu(const String& name);
~WSMenu();
WSMenuBar* menu_bar() { return m_menubar; }
const WSMenuBar* menu_bar() const { return m_menubar; }
int item_count() const { return m_items.size(); }
WSMenuItem* item(int i) { return m_items[i].ptr(); }
const WSMenuItem* item(int i) const { return m_items[i].ptr(); }
void add_item(OwnPtr<WSMenuItem>&& item) { m_items.append(move(item)); }
String name() const { return m_name; }
template<typename Callback>
void for_each_item(Callback callback) const
{
for (auto& item : m_items)
callback(*item);
}
Rect text_rect_in_menubar() const { return m_text_rect_in_menubar; }
void set_text_rect_in_menubar(const Rect& rect) { m_text_rect_in_menubar = rect; }
Rect rect_in_menubar() const { return m_rect_in_menubar; }
void set_rect_in_menubar(const Rect& rect) { m_rect_in_menubar = rect; }
WSWindow* menu_window() { return m_menu_window.ptr(); }
void set_menu_window(OwnPtr<WSWindow>&&);
WSWindow& ensure_menu_window();
int width() const;
int height() const;
int item_height() const { return 16; }
int padding() const { return 4; }
void on_window_message(WSMessage&);
void draw();
const Font& font() const;
private:
String m_name;
Rect m_rect_in_menubar;
Rect m_text_rect_in_menubar;
WSMenuBar* m_menubar { nullptr };
WSMenuItem* m_hovered_item { nullptr };
Vector<OwnPtr<WSMenuItem>> m_items;
OwnPtr<WSWindow> m_menu_window;
};

View file

@ -0,0 +1,12 @@
#include "WSMenuBar.h"
#include "WSMenu.h"
#include "WSMenuItem.h"
WSMenuBar::WSMenuBar()
{
}
WSMenuBar::~WSMenuBar()
{
}

24
WindowServer/WSMenuBar.h Normal file
View file

@ -0,0 +1,24 @@
#pragma once
#include "WSMenu.h"
#include <AK/Vector.h>
class WSMenuBar {
public:
WSMenuBar();
~WSMenuBar();
void add_menu(OwnPtr<WSMenu>&& menu) { m_menus.append(move(menu)); }
template<typename Callback>
void for_each_menu(Callback callback)
{
for (auto& menu : m_menus) {
if (!callback(*menu))
return;
}
}
private:
Vector<OwnPtr<WSMenu>> m_menus;
};

View file

@ -0,0 +1,16 @@
#include "WSMenuItem.h"
WSMenuItem::WSMenuItem(const String& text)
: m_type(Text)
, m_text(text)
{
}
WSMenuItem::WSMenuItem(Type type)
: m_type(type)
{
}
WSMenuItem::~WSMenuItem()
{
}

32
WindowServer/WSMenuItem.h Normal file
View file

@ -0,0 +1,32 @@
#pragma once
#include <AK/AKString.h>
#include <SharedGraphics/Rect.h>
class WSMenuItem {
public:
enum Type {
None,
Text,
Separator,
};
explicit WSMenuItem(const String& text);
explicit WSMenuItem(Type);
~WSMenuItem();
Type type() const { return m_type; }
bool enabled() const { return m_enabled; }
String text() const { return m_text; }
void set_rect(const Rect& rect) { m_rect = rect; }
Rect rect() const { return m_rect; }
private:
Type m_type { None };
bool m_enabled { true };
String m_text;
Rect m_rect;
};

View file

@ -4,8 +4,15 @@
#include "WSMessageLoop.h" #include "WSMessageLoop.h"
#include "Process.h" #include "Process.h"
WSWindow::WSWindow(WSMenu& menu)
: m_lock("WSWindow (menu)")
, m_menu(&menu)
{
WSWindowManager::the().add_window(*this);
}
WSWindow::WSWindow(Process& process, int window_id) WSWindow::WSWindow(Process& process, int window_id)
: m_lock("WSWindow") : m_lock("WSWindow (normal)")
, m_process(&process) , m_process(&process)
, m_window_id(window_id) , m_window_id(window_id)
, m_pid(process.pid()) , m_pid(process.pid())
@ -35,13 +42,18 @@ void WSWindow::set_rect(const Rect& rect)
Rect old_rect; Rect old_rect;
{ {
WSWindowLocker locker(*this); WSWindowLocker locker(*this);
if (!m_process) if (!m_process && !m_menu)
return; return;
if (m_rect == rect) if (m_rect == rect)
return; return;
old_rect = m_rect; old_rect = m_rect;
m_rect = rect; m_rect = rect;
m_backing = GraphicsBitmap::create(*m_process, m_rect.size()); if (!m_backing || old_rect.size() != rect.size()) {
if (m_process)
m_backing = GraphicsBitmap::create(*m_process, m_rect.size());
if (m_menu)
m_backing = GraphicsBitmap::create_kernel_only(m_rect.size());
}
} }
WSWindowManager::the().notify_rect_changed(*this, old_rect, rect); WSWindowManager::the().notify_rect_changed(*this, old_rect, rect);
} }
@ -59,6 +71,14 @@ static GUI_MouseButton to_api(MouseButton button)
void WSWindow::on_message(WSMessage& message) void WSWindow::on_message(WSMessage& message)
{ {
if (m_menu) {
m_menu->on_window_message(message);
return;
}
if (!m_process)
return;
GUI_Event gui_event; GUI_Event gui_event;
gui_event.window_id = window_id(); gui_event.window_id = window_id();
@ -149,3 +169,16 @@ void WSWindow::set_global_cursor_tracking_enabled(bool enabled)
dbgprintf("WSWindow{%p} global_cursor_tracking <- %u\n", enabled); dbgprintf("WSWindow{%p} global_cursor_tracking <- %u\n", enabled);
m_global_cursor_tracking_enabled = enabled; m_global_cursor_tracking_enabled = enabled;
} }
void WSWindow::set_visible(bool b)
{
if (m_visible == b)
return;
m_visible = b;
invalidate();
}
void WSWindow::invalidate()
{
WSWindowManager::the().invalidate(*this);
}

View file

@ -10,13 +10,16 @@
#include "WSMessageReceiver.h" #include "WSMessageReceiver.h"
class Process; class Process;
class WSMenu;
class WSWindow final : public WSMessageReceiver, public InlineLinkedListNode<WSWindow> { class WSWindow final : public WSMessageReceiver, public InlineLinkedListNode<WSWindow> {
friend class WSWindowLocker; friend class WSWindowLocker;
public: public:
WSWindow(Process&, int window_id); WSWindow(Process&, int window_id);
explicit WSWindow(WSMenu&);
virtual ~WSWindow() override; virtual ~WSWindow() override;
bool is_menu() const { return m_menu; }
int window_id() const { return m_window_id; } int window_id() const { return m_window_id; }
String title() const { return m_title; } String title() const { return m_title; }
@ -27,14 +30,25 @@ public:
int width() const { return m_rect.width(); } int width() const { return m_rect.width(); }
int height() const { return m_rect.height(); } int height() const { return m_rect.height(); }
const Rect& rect() const { return m_rect; } bool is_visible() const { return m_visible; }
void set_visible(bool);
Rect rect() const { return m_rect; }
void set_rect(const Rect&); void set_rect(const Rect&);
void set_rect(int x, int y, int width, int height) { set_rect({ x, y, width, height }); }
void set_rect_without_repaint(const Rect& rect) { m_rect = rect; } void set_rect_without_repaint(const Rect& rect) { m_rect = rect; }
void move_to(const Point& position) { set_rect({ position, size() }); }
void move_to(int x, int y) { move_to({ x, y }); }
Point position() const { return m_rect.location(); } Point position() const { return m_rect.location(); }
void set_position(const Point& position) { set_rect({ position.x(), position.y(), width(), height() }); } void set_position(const Point& position) { set_rect({ position.x(), position.y(), width(), height() }); }
void set_position_without_repaint(const Point& position) { set_rect_without_repaint({ position.x(), position.y(), width(), height() }); } void set_position_without_repaint(const Point& position) { set_rect_without_repaint({ position.x(), position.y(), width(), height() }); }
Size size() const { return m_rect.size(); }
void invalidate();
virtual void on_message(WSMessage&) override; virtual void on_message(WSMessage&) override;
bool is_being_dragged() const { return m_is_being_dragged; } bool is_being_dragged() const { return m_is_being_dragged; }
@ -60,6 +74,9 @@ private:
Rect m_rect; Rect m_rect;
bool m_is_being_dragged { false }; bool m_is_being_dragged { false };
bool m_global_cursor_tracking_enabled { false }; bool m_global_cursor_tracking_enabled { false };
bool m_visible { true };
WSMenu* m_menu { nullptr };
RetainPtr<GraphicsBitmap> m_backing; RetainPtr<GraphicsBitmap> m_backing;
Process* m_process { nullptr }; Process* m_process { nullptr };

View file

@ -10,6 +10,9 @@
#include <SharedGraphics/CharacterBitmap.h> #include <SharedGraphics/CharacterBitmap.h>
#include <AK/StdLibExtras.h> #include <AK/StdLibExtras.h>
#include <Kernel/BochsVGADevice.h> #include <Kernel/BochsVGADevice.h>
#include "WSMenu.h"
#include "WSMenuBar.h"
#include "WSMenuItem.h"
//#define DEBUG_COUNTERS //#define DEBUG_COUNTERS
//#define DEBUG_WID_IN_TITLE_BAR //#define DEBUG_WID_IN_TITLE_BAR
@ -176,6 +179,32 @@ WSWindowManager::WSWindowManager()
invalidate(m_screen_rect); invalidate(m_screen_rect);
}); });
{
auto menubar = make<WSMenuBar>();
{
auto menu = make<WSMenu>("Serenity");
menu->add_item(make<WSMenuItem>("Launch Terminal"));
menu->add_item(make<WSMenuItem>(WSMenuItem::Separator));
menu->add_item(make<WSMenuItem>("Hello again"));
menu->add_item(make<WSMenuItem>("To all my friends"));
menu->add_item(make<WSMenuItem>("Together we can play some rock&roll"));
menu->add_item(make<WSMenuItem>(WSMenuItem::Separator));
menu->add_item(make<WSMenuItem>("About..."));
menubar->add_menu(move(menu));
}
{
auto menu = make<WSMenu>("Application");
menu->add_item(make<WSMenuItem>("Bar!"));
menu->add_item(make<WSMenuItem>("Foo!"));
menubar->add_menu(move(menu));
}
set_current_menubar(menubar.ptr());
m_menubars.set(1, move(menubar));
}
invalidate(); invalidate();
compose(); compose();
} }
@ -184,6 +213,24 @@ WSWindowManager::~WSWindowManager()
{ {
} }
void WSWindowManager::set_current_menubar(WSMenuBar* menubar)
{
if (m_current_menubar == menubar)
return;
m_current_menubar = menubar;
if (!m_current_menubar)
return;
int menu_margin = 16;
Point next_menu_location { menu_margin / 2, 3 };
m_current_menubar->for_each_menu([&] (WSMenu& menu) {
int text_width = font().width(menu.name());
menu.set_rect_in_menubar({ next_menu_location.x() - menu_margin / 2, 0, text_width + menu_margin, menubar_rect().height() - 1 });
menu.set_text_rect_in_menubar({ next_menu_location, { text_width, font().glyph_height() } });
next_menu_location.move_by(menu.rect_in_menubar().width(), 0);
return true;
});
}
static const char* s_close_button_bitmap_data = { static const char* s_close_button_bitmap_data = {
"## ##" "## ##"
"### ###" "### ###"
@ -205,6 +252,11 @@ void WSWindowManager::paint_window_frame(WSWindow& window)
LOCKER(m_lock); LOCKER(m_lock);
//printf("[WM] paint_window_frame {%p}, rect: %d,%d %dx%d\n", &window, window.rect().x(), window.rect().y(), window.rect().width(), window.rect().height()); //printf("[WM] paint_window_frame {%p}, rect: %d,%d %dx%d\n", &window, window.rect().x(), window.rect().y(), window.rect().width(), window.rect().height());
if (window.is_menu()) {
m_back_painter->draw_rect(window.rect().inflated(2, 2), Color::LightGray);
return;
}
auto titlebar_rect = title_bar_rect(window.rect()); auto titlebar_rect = title_bar_rect(window.rect());
auto titlebar_inner_rect = title_bar_text_rect(window.rect()); auto titlebar_inner_rect = title_bar_text_rect(window.rect());
auto outer_rect = outer_window_rect(window.rect()); auto outer_rect = outer_window_rect(window.rect());
@ -318,6 +370,43 @@ void WSWindowManager::notify_rect_changed(WSWindow& window, const Rect& old_rect
invalidate(outer_window_rect(new_rect)); invalidate(outer_window_rect(new_rect));
} }
void WSWindowManager::handle_menu_mouse_event(WSMenu& menu, WSMouseEvent& event)
{
if (event.type() == WSMouseEvent::MouseDown && event.button() == MouseButton::Left) {
dbgprintf("[WM] MouseDown on menu '%s'\n", menu.name().characters());
if (m_current_menu == &menu)
return;
close_current_menu();
auto& menu_window = menu.ensure_menu_window();
menu_window.move_to({ menu.rect_in_menubar().x(), menu.rect_in_menubar().bottom() });
menu_window.set_visible(true);
m_current_menu = &menu;
return;
}
if (event.type() == WSMouseEvent::MouseUp && event.button() == MouseButton::Left) {
close_current_menu();
return;
}
}
void WSWindowManager::close_current_menu()
{
if (m_current_menu && m_current_menu->menu_window())
m_current_menu->menu_window()->set_visible(false);
m_current_menu = nullptr;
}
void WSWindowManager::handle_menubar_mouse_event(WSMenuBar& menu, WSMouseEvent& event)
{
m_current_menubar->for_each_menu([&] (WSMenu& menu) {
if (menu.rect_in_menubar().contains(event.position())) {
handle_menu_mouse_event(menu, event);
return false;
}
return true;
});
}
void WSWindowManager::handle_titlebar_mouse_event(WSWindow& window, WSMouseEvent& event) void WSWindowManager::handle_titlebar_mouse_event(WSWindow& window, WSMouseEvent& event)
{ {
if (event.type() == WSMessage::MouseDown && event.button() == MouseButton::Left) { if (event.type() == WSMessage::MouseDown && event.button() == MouseButton::Left) {
@ -376,12 +465,23 @@ void WSWindowManager::process_mouse_event(WSMouseEvent& event)
for (auto* window = m_windows_in_order.tail(); window; window = window->prev()) { for (auto* window = m_windows_in_order.tail(); window; window = window->prev()) {
if (!window->global_cursor_tracking()) if (!window->global_cursor_tracking())
continue; continue;
ASSERT(window->is_visible()); // Maybe this should be supported? Idk. Let's catch it and think about it later.
Point position { event.x() - window->rect().x(), event.y() - window->rect().y() }; Point position { event.x() - window->rect().x(), event.y() - window->rect().y() };
auto local_event = make<WSMouseEvent>(event.type(), position, event.buttons(), event.button()); auto local_event = make<WSMouseEvent>(event.type(), position, event.buttons(), event.button());
window->on_message(*local_event); window->on_message(*local_event);
} }
if (m_current_menubar && menubar_rect().contains(event.position())) {
handle_menubar_mouse_event(*m_current_menubar, event);
return;
}
if (m_current_menu && event.type() == WSMouseEvent::MouseUp && event.button() == MouseButton::Left)
close_current_menu();
for (auto* window = m_windows_in_order.tail(); window; window = window->prev()) { for (auto* window = m_windows_in_order.tail(); window; window = window->prev()) {
if (!window->is_visible())
continue;
if (title_bar_rect(window->rect()).contains(event.position())) { if (title_bar_rect(window->rect()).contains(event.position())) {
if (event.type() == WSMessage::MouseDown) { if (event.type() == WSMessage::MouseDown) {
move_to_front(*window); move_to_front(*window);
@ -423,6 +523,8 @@ void WSWindowManager::compose()
auto any_window_contains_rect = [this] (const Rect& r) { auto any_window_contains_rect = [this] (const Rect& r) {
for (auto* window = m_windows_in_order.head(); window; window = window->next()) { for (auto* window = m_windows_in_order.head(); window; window = window->next()) {
if (!window->is_visible())
continue;
if (outer_window_rect(window->rect()).contains(r)) if (outer_window_rect(window->rect()).contains(r))
return true; return true;
} }
@ -449,6 +551,8 @@ void WSWindowManager::compose()
m_back_painter->blit(dirty_rect.location(), *m_wallpaper, dirty_rect); m_back_painter->blit(dirty_rect.location(), *m_wallpaper, dirty_rect);
} }
for (auto* window = m_windows_in_order.head(); window; window = window->next()) { for (auto* window = m_windows_in_order.head(); window; window = window->next()) {
if (!window->is_visible())
continue;
WSWindowLocker locker(*window); WSWindowLocker locker(*window);
RetainPtr<GraphicsBitmap> backing = window->backing(); RetainPtr<GraphicsBitmap> backing = window->backing();
if (!backing) if (!backing)
@ -470,8 +574,9 @@ void WSWindowManager::compose()
} }
m_back_painter->clear_clip_rect(); m_back_painter->clear_clip_rect();
} }
draw_cursor();
draw_menubar();
draw_cursor();
if (m_flash_flush.lock_and_copy()) { if (m_flash_flush.lock_and_copy()) {
for (auto& rect : dirty_rects) for (auto& rect : dirty_rects)
@ -491,6 +596,28 @@ void WSWindowManager::invalidate_cursor()
invalidate(cursor_rect); invalidate(cursor_rect);
} }
Rect WSWindowManager::menubar_rect() const
{
return { 0, 0, m_screen_rect.width(), 16 };
}
void WSWindowManager::draw_menubar()
{
if (!m_current_menubar)
return;
m_back_painter->fill_rect(menubar_rect(), Color::LightGray);
m_back_painter->draw_line({ 0, menubar_rect().bottom() }, { menubar_rect().right(), menubar_rect().bottom() }, Color::White);
m_current_menubar->for_each_menu([&] (WSMenu& menu) {
Color text_color = Color::Black;
if (&menu == m_current_menu) {
m_back_painter->fill_rect(menu.rect_in_menubar(), Color(0, 0, 128));
text_color = Color::White;
}
m_back_painter->draw_text(menu.text_rect_in_menubar(), menu.name(), Painter::TextAlignment::CenterLeft, text_color);
return true;
});
}
void WSWindowManager::draw_cursor() void WSWindowManager::draw_cursor()
{ {
ASSERT_INTERRUPTS_ENABLED(); ASSERT_INTERRUPTS_ENABLED();
@ -619,3 +746,4 @@ void WSWindowManager::flush(const Rect& a_rect)
back_ptr = (RGBA32*)((byte*)back_ptr + pitch); back_ptr = (RGBA32*)((byte*)back_ptr + pitch);
} }
} }

View file

@ -7,10 +7,12 @@
#include <AK/InlineLinkedList.h> #include <AK/InlineLinkedList.h>
#include <AK/WeakPtr.h> #include <AK/WeakPtr.h>
#include <AK/Lock.h> #include <AK/Lock.h>
#include <AK/CircularQueue.h> #include <AK/HashMap.h>
#include "WSMessageReceiver.h" #include "WSMessageReceiver.h"
#include "WSMenuBar.h"
class WSScreen; class WSScreen;
class WSMenuBar;
class WSMouseEvent; class WSMouseEvent;
class WSClientWantsToPaintMessage; class WSClientWantsToPaintMessage;
class WSWindow; class WSWindow;
@ -32,6 +34,13 @@ public:
void invalidate_cursor(); void invalidate_cursor();
void draw_cursor(); void draw_cursor();
void draw_menubar();
Rect menubar_rect() const;
WSMenuBar* current_menubar() { return m_current_menubar; }
void set_current_menubar(WSMenuBar*);
WSMenu* current_menu() { return m_current_menu; }
void set_current_menu(WSMenu*);
void invalidate(const WSWindow&); void invalidate(const WSWindow&);
void invalidate(const WSWindow&, const Rect&); void invalidate(const WSWindow&, const Rect&);
@ -47,10 +56,14 @@ private:
virtual ~WSWindowManager() override; virtual ~WSWindowManager() override;
void process_mouse_event(WSMouseEvent&); void process_mouse_event(WSMouseEvent&);
void handle_menu_mouse_event(WSMenu&, WSMouseEvent&);
void handle_menubar_mouse_event(WSMenuBar&, WSMouseEvent&);
void handle_titlebar_mouse_event(WSWindow&, WSMouseEvent&); void handle_titlebar_mouse_event(WSWindow&, WSMouseEvent&);
void handle_close_button_mouse_event(WSWindow&, WSMouseEvent&); void handle_close_button_mouse_event(WSWindow&, WSMouseEvent&);
void set_active_window(WSWindow*); void set_active_window(WSWindow*);
void close_current_menu();
virtual void on_message(WSMessage&) override; virtual void on_message(WSMessage&) override;
@ -112,4 +125,8 @@ private:
Lockable<bool> m_flash_flush; Lockable<bool> m_flash_flush;
bool m_buffers_are_flipped { false }; bool m_buffers_are_flipped { false };
WSMenuBar* m_current_menubar { nullptr };
WSMenu* m_current_menu { nullptr };
HashMap<int, OwnPtr<WSMenuBar>> m_menubars;
}; };