mirror of
https://github.com/RGBCube/serenity
synced 2025-05-31 10:18:11 +00:00
WindowServer: Start implementing a menu system.
I'm going with a global top-of-the-screen menu instead of per-window menus. The basic idea is that menus will live in the WindowServer and clients can create menus via WindowServer requests.
This commit is contained in:
parent
7abef6ba9e
commit
443b043b49
14 changed files with 487 additions and 6 deletions
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@ -63,6 +63,9 @@ WINDOWSERVER_OBJS = \
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../WindowServer/WSWindow.o \
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../WindowServer/WSWindowManager.o \
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../WindowServer/WSScreen.o \
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../WindowServer/WSMenuBar.o \
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../WindowServer/WSMenu.o \
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../WindowServer/WSMenuItem.o \
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../WindowServer/main.o
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AK_OBJS = \
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@ -58,6 +58,7 @@ public:
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byte glyph_width() const { return m_glyph_width; }
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byte glyph_height() const { return m_glyph_height; }
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int width(const String& string) const { return string.length() * glyph_width(); }
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String name() const { return m_name; }
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void set_name(const String& name) { m_name = name; }
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@ -39,6 +39,25 @@ GraphicsBitmap::GraphicsBitmap(Process& process, const Size& size)
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m_data = (RGBA32*)m_server_region->laddr().as_ptr();
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}
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RetainPtr<GraphicsBitmap> GraphicsBitmap::create_kernel_only(const Size& size)
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{
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return adopt(*new GraphicsBitmap(size));
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}
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GraphicsBitmap::GraphicsBitmap(const Size& size)
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: m_size(size)
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, m_pitch(size.width() * sizeof(RGBA32))
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{
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InterruptDisabler disabler;
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size_t size_in_bytes = size.width() * size.height() * sizeof(RGBA32);
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auto vmo = VMObject::create_anonymous(size_in_bytes);
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auto& server = WSMessageLoop::the().server_process();
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m_server_region = server.allocate_region_with_vmo(LinearAddress(), size_in_bytes, move(vmo), 0, "GraphicsBitmap (server)", true, false);
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m_server_region->set_shared(true);
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m_server_region->set_is_bitmap(true);
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m_data = (RGBA32*)m_server_region->laddr().as_ptr();
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}
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#endif
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RetainPtr<GraphicsBitmap> GraphicsBitmap::create_wrapper(const Size& size, RGBA32* data)
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@ -15,6 +15,7 @@ class GraphicsBitmap : public Retainable<GraphicsBitmap> {
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public:
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#ifdef KERNEL
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static RetainPtr<GraphicsBitmap> create(Process&, const Size&);
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static RetainPtr<GraphicsBitmap> create_kernel_only(const Size&);
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#endif
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static RetainPtr<GraphicsBitmap> create_wrapper(const Size&, RGBA32*);
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static RetainPtr<GraphicsBitmap> load_from_file(const String& path, const Size&);
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@ -37,6 +38,7 @@ public:
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private:
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#ifdef KERNEL
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GraphicsBitmap(Process&, const Size&);
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GraphicsBitmap(const Size&);
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#endif
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GraphicsBitmap(const Size&, RGBA32*);
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111
WindowServer/WSMenu.cpp
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111
WindowServer/WSMenu.cpp
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@ -0,0 +1,111 @@
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#include "WSMenu.h"
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#include "WSMenuItem.h"
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#include "WSWindow.h"
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#include "WSMessage.h"
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#include "WSMessageLoop.h"
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#include <SharedGraphics/Painter.h>
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#include <SharedGraphics/Font.h>
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WSMenu::WSMenu(const String& name)
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: m_name(name)
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{
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}
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WSMenu::~WSMenu()
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{
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}
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void WSMenu::set_menu_window(OwnPtr<WSWindow>&& menu_window)
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{
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m_menu_window = move(menu_window);
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}
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const Font& WSMenu::font() const
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{
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return Font::default_font();
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}
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int WSMenu::width() const
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{
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int longest = 0;
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for (auto& item : m_items) {
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if (item->type() == WSMenuItem::Text)
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longest = max(longest, font().width(item->text()));
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}
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return max(longest, 80) + padding() * 2;
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}
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int WSMenu::height() const
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{
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if (m_items.is_empty())
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return 0;
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return (m_items.last()->rect().bottom() - 1) + padding();
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}
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WSWindow& WSMenu::ensure_menu_window()
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{
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if (!m_menu_window) {
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Point next_item_location(padding() / 2, padding() / 2);
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for (auto& item : m_items) {
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int height = 0;
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if (item->type() == WSMenuItem::Text)
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height = item_height();
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else if (item->type() == WSMenuItem::Separator)
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height = 7;
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item->set_rect({ next_item_location, { width() - padding(), height } });
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next_item_location.move_by(0, height);
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}
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auto window = make<WSWindow>(*this);
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window->set_rect(0, 0, width(), height());
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dbgprintf("Created menu window for menu '%s' (%u items) with rect %s\n", name().characters(), m_items.size(), window->rect().to_string().characters());
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m_menu_window = move(window);
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draw();
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}
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return *m_menu_window;
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}
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void WSMenu::draw()
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{
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ASSERT(m_menu_window);
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ASSERT(m_menu_window->backing());
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Painter painter(*m_menu_window->backing());
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Rect rect { { }, m_menu_window->size() };
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painter.draw_rect(rect, Color::White);
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painter.fill_rect(rect.shrunken(2, 2), Color::LightGray);
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for (auto& item : m_items) {
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if (item->type() == WSMenuItem::Text) {
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Color text_color = Color::Black;
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if (item.ptr() == m_hovered_item) {
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painter.fill_rect(item->rect(), Color(0, 0, 128));
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text_color = Color::White;
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}
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painter.draw_text(item->rect(), item->text(), Painter::TextAlignment::CenterLeft, text_color);
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} else if (item->type() == WSMenuItem::Separator) {
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Point p1(padding(), item->rect().center().y());
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Point p2(width() - padding(), item->rect().center().y());
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painter.draw_line(p1, p2, Color::MidGray);
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}
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}
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}
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void WSMenu::on_window_message(WSMessage& message)
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{
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dbgprintf("WSMenu::on_window_message: %u\n", message.type());
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if (message.type() == WSMessage::MouseMove) {
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auto& mouse_event = static_cast<WSMouseEvent&>(message);
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for (auto& item : m_items) {
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if (item->rect().contains(mouse_event.position())) {
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if (m_hovered_item == item.ptr())
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return;
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m_hovered_item = item.ptr();
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draw();
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menu_window()->invalidate();
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}
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}
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}
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}
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66
WindowServer/WSMenu.h
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66
WindowServer/WSMenu.h
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@ -0,0 +1,66 @@
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#pragma once
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#include <AK/AKString.h>
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#include <AK/Vector.h>
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#include <SharedGraphics/Rect.h>
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#include "WSMenuItem.h"
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class WSMenuBar;
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class WSMessage;
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class WSWindow;
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class Font;
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class WSMenu {
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public:
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WSMenu(const String& name);
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~WSMenu();
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WSMenuBar* menu_bar() { return m_menubar; }
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const WSMenuBar* menu_bar() const { return m_menubar; }
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int item_count() const { return m_items.size(); }
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WSMenuItem* item(int i) { return m_items[i].ptr(); }
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const WSMenuItem* item(int i) const { return m_items[i].ptr(); }
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void add_item(OwnPtr<WSMenuItem>&& item) { m_items.append(move(item)); }
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String name() const { return m_name; }
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template<typename Callback>
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void for_each_item(Callback callback) const
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{
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for (auto& item : m_items)
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callback(*item);
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}
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Rect text_rect_in_menubar() const { return m_text_rect_in_menubar; }
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void set_text_rect_in_menubar(const Rect& rect) { m_text_rect_in_menubar = rect; }
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Rect rect_in_menubar() const { return m_rect_in_menubar; }
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void set_rect_in_menubar(const Rect& rect) { m_rect_in_menubar = rect; }
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WSWindow* menu_window() { return m_menu_window.ptr(); }
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void set_menu_window(OwnPtr<WSWindow>&&);
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WSWindow& ensure_menu_window();
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int width() const;
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int height() const;
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int item_height() const { return 16; }
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int padding() const { return 4; }
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void on_window_message(WSMessage&);
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void draw();
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const Font& font() const;
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private:
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String m_name;
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Rect m_rect_in_menubar;
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Rect m_text_rect_in_menubar;
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WSMenuBar* m_menubar { nullptr };
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WSMenuItem* m_hovered_item { nullptr };
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Vector<OwnPtr<WSMenuItem>> m_items;
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OwnPtr<WSWindow> m_menu_window;
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};
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12
WindowServer/WSMenuBar.cpp
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12
WindowServer/WSMenuBar.cpp
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#include "WSMenuBar.h"
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#include "WSMenu.h"
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#include "WSMenuItem.h"
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WSMenuBar::WSMenuBar()
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{
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}
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WSMenuBar::~WSMenuBar()
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{
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}
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24
WindowServer/WSMenuBar.h
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24
WindowServer/WSMenuBar.h
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#pragma once
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#include "WSMenu.h"
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#include <AK/Vector.h>
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class WSMenuBar {
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public:
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WSMenuBar();
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~WSMenuBar();
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void add_menu(OwnPtr<WSMenu>&& menu) { m_menus.append(move(menu)); }
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template<typename Callback>
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void for_each_menu(Callback callback)
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{
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for (auto& menu : m_menus) {
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if (!callback(*menu))
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return;
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}
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}
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private:
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Vector<OwnPtr<WSMenu>> m_menus;
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};
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16
WindowServer/WSMenuItem.cpp
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16
WindowServer/WSMenuItem.cpp
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#include "WSMenuItem.h"
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WSMenuItem::WSMenuItem(const String& text)
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: m_type(Text)
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, m_text(text)
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{
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}
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WSMenuItem::WSMenuItem(Type type)
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: m_type(type)
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{
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}
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WSMenuItem::~WSMenuItem()
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{
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}
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32
WindowServer/WSMenuItem.h
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32
WindowServer/WSMenuItem.h
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#pragma once
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#include <AK/AKString.h>
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#include <SharedGraphics/Rect.h>
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class WSMenuItem {
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public:
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enum Type {
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None,
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Text,
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Separator,
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};
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explicit WSMenuItem(const String& text);
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explicit WSMenuItem(Type);
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~WSMenuItem();
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Type type() const { return m_type; }
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bool enabled() const { return m_enabled; }
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String text() const { return m_text; }
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void set_rect(const Rect& rect) { m_rect = rect; }
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Rect rect() const { return m_rect; }
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private:
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Type m_type { None };
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bool m_enabled { true };
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String m_text;
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Rect m_rect;
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};
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#include "WSMessageLoop.h"
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#include "Process.h"
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WSWindow::WSWindow(WSMenu& menu)
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: m_lock("WSWindow (menu)")
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, m_menu(&menu)
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{
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WSWindowManager::the().add_window(*this);
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}
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WSWindow::WSWindow(Process& process, int window_id)
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: m_lock("WSWindow")
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: m_lock("WSWindow (normal)")
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, m_process(&process)
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, m_window_id(window_id)
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, m_pid(process.pid())
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Rect old_rect;
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{
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WSWindowLocker locker(*this);
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if (!m_process)
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if (!m_process && !m_menu)
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return;
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if (m_rect == rect)
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return;
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old_rect = m_rect;
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m_rect = rect;
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if (!m_backing || old_rect.size() != rect.size()) {
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if (m_process)
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m_backing = GraphicsBitmap::create(*m_process, m_rect.size());
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if (m_menu)
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m_backing = GraphicsBitmap::create_kernel_only(m_rect.size());
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}
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}
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WSWindowManager::the().notify_rect_changed(*this, old_rect, rect);
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}
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void WSWindow::on_message(WSMessage& message)
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{
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if (m_menu) {
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m_menu->on_window_message(message);
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return;
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}
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if (!m_process)
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return;
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GUI_Event gui_event;
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gui_event.window_id = window_id();
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dbgprintf("WSWindow{%p} global_cursor_tracking <- %u\n", enabled);
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m_global_cursor_tracking_enabled = enabled;
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}
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void WSWindow::set_visible(bool b)
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{
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if (m_visible == b)
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return;
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m_visible = b;
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invalidate();
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}
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void WSWindow::invalidate()
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{
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WSWindowManager::the().invalidate(*this);
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}
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#include "WSMessageReceiver.h"
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class Process;
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class WSMenu;
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class WSWindow final : public WSMessageReceiver, public InlineLinkedListNode<WSWindow> {
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friend class WSWindowLocker;
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public:
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WSWindow(Process&, int window_id);
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explicit WSWindow(WSMenu&);
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virtual ~WSWindow() override;
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bool is_menu() const { return m_menu; }
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int window_id() const { return m_window_id; }
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String title() const { return m_title; }
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int width() const { return m_rect.width(); }
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int height() const { return m_rect.height(); }
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const Rect& rect() const { return m_rect; }
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bool is_visible() const { return m_visible; }
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void set_visible(bool);
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Rect rect() const { return m_rect; }
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void set_rect(const Rect&);
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void set_rect(int x, int y, int width, int height) { set_rect({ x, y, width, height }); }
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void set_rect_without_repaint(const Rect& rect) { m_rect = rect; }
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void move_to(const Point& position) { set_rect({ position, size() }); }
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void move_to(int x, int y) { move_to({ x, y }); }
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Point position() const { return m_rect.location(); }
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void set_position(const Point& position) { set_rect({ position.x(), position.y(), width(), height() }); }
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void set_position_without_repaint(const Point& position) { set_rect_without_repaint({ position.x(), position.y(), width(), height() }); }
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Size size() const { return m_rect.size(); }
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void invalidate();
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virtual void on_message(WSMessage&) override;
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bool is_being_dragged() const { return m_is_being_dragged; }
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@ -60,6 +74,9 @@ private:
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Rect m_rect;
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bool m_is_being_dragged { false };
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bool m_global_cursor_tracking_enabled { false };
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bool m_visible { true };
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WSMenu* m_menu { nullptr };
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RetainPtr<GraphicsBitmap> m_backing;
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Process* m_process { nullptr };
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@ -10,6 +10,9 @@
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#include <SharedGraphics/CharacterBitmap.h>
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#include <AK/StdLibExtras.h>
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#include <Kernel/BochsVGADevice.h>
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#include "WSMenu.h"
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#include "WSMenuBar.h"
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#include "WSMenuItem.h"
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//#define DEBUG_COUNTERS
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//#define DEBUG_WID_IN_TITLE_BAR
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@ -176,6 +179,32 @@ WSWindowManager::WSWindowManager()
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invalidate(m_screen_rect);
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});
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{
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auto menubar = make<WSMenuBar>();
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||||
|
||||
{
|
||||
auto menu = make<WSMenu>("Serenity");
|
||||
menu->add_item(make<WSMenuItem>("Launch Terminal"));
|
||||
menu->add_item(make<WSMenuItem>(WSMenuItem::Separator));
|
||||
menu->add_item(make<WSMenuItem>("Hello again"));
|
||||
menu->add_item(make<WSMenuItem>("To all my friends"));
|
||||
menu->add_item(make<WSMenuItem>("Together we can play some rock&roll"));
|
||||
menu->add_item(make<WSMenuItem>(WSMenuItem::Separator));
|
||||
menu->add_item(make<WSMenuItem>("About..."));
|
||||
menubar->add_menu(move(menu));
|
||||
}
|
||||
{
|
||||
auto menu = make<WSMenu>("Application");
|
||||
menu->add_item(make<WSMenuItem>("Bar!"));
|
||||
menu->add_item(make<WSMenuItem>("Foo!"));
|
||||
menubar->add_menu(move(menu));
|
||||
}
|
||||
|
||||
set_current_menubar(menubar.ptr());
|
||||
m_menubars.set(1, move(menubar));
|
||||
}
|
||||
|
||||
invalidate();
|
||||
compose();
|
||||
}
|
||||
|
@ -184,6 +213,24 @@ WSWindowManager::~WSWindowManager()
|
|||
{
|
||||
}
|
||||
|
||||
void WSWindowManager::set_current_menubar(WSMenuBar* menubar)
|
||||
{
|
||||
if (m_current_menubar == menubar)
|
||||
return;
|
||||
m_current_menubar = menubar;
|
||||
if (!m_current_menubar)
|
||||
return;
|
||||
int menu_margin = 16;
|
||||
Point next_menu_location { menu_margin / 2, 3 };
|
||||
m_current_menubar->for_each_menu([&] (WSMenu& menu) {
|
||||
int text_width = font().width(menu.name());
|
||||
menu.set_rect_in_menubar({ next_menu_location.x() - menu_margin / 2, 0, text_width + menu_margin, menubar_rect().height() - 1 });
|
||||
menu.set_text_rect_in_menubar({ next_menu_location, { text_width, font().glyph_height() } });
|
||||
next_menu_location.move_by(menu.rect_in_menubar().width(), 0);
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
static const char* s_close_button_bitmap_data = {
|
||||
"## ##"
|
||||
"### ###"
|
||||
|
@ -205,6 +252,11 @@ void WSWindowManager::paint_window_frame(WSWindow& window)
|
|||
LOCKER(m_lock);
|
||||
//printf("[WM] paint_window_frame {%p}, rect: %d,%d %dx%d\n", &window, window.rect().x(), window.rect().y(), window.rect().width(), window.rect().height());
|
||||
|
||||
if (window.is_menu()) {
|
||||
m_back_painter->draw_rect(window.rect().inflated(2, 2), Color::LightGray);
|
||||
return;
|
||||
}
|
||||
|
||||
auto titlebar_rect = title_bar_rect(window.rect());
|
||||
auto titlebar_inner_rect = title_bar_text_rect(window.rect());
|
||||
auto outer_rect = outer_window_rect(window.rect());
|
||||
|
@ -318,6 +370,43 @@ void WSWindowManager::notify_rect_changed(WSWindow& window, const Rect& old_rect
|
|||
invalidate(outer_window_rect(new_rect));
|
||||
}
|
||||
|
||||
void WSWindowManager::handle_menu_mouse_event(WSMenu& menu, WSMouseEvent& event)
|
||||
{
|
||||
if (event.type() == WSMouseEvent::MouseDown && event.button() == MouseButton::Left) {
|
||||
dbgprintf("[WM] MouseDown on menu '%s'\n", menu.name().characters());
|
||||
if (m_current_menu == &menu)
|
||||
return;
|
||||
close_current_menu();
|
||||
auto& menu_window = menu.ensure_menu_window();
|
||||
menu_window.move_to({ menu.rect_in_menubar().x(), menu.rect_in_menubar().bottom() });
|
||||
menu_window.set_visible(true);
|
||||
m_current_menu = &menu;
|
||||
return;
|
||||
}
|
||||
if (event.type() == WSMouseEvent::MouseUp && event.button() == MouseButton::Left) {
|
||||
close_current_menu();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
void WSWindowManager::close_current_menu()
|
||||
{
|
||||
if (m_current_menu && m_current_menu->menu_window())
|
||||
m_current_menu->menu_window()->set_visible(false);
|
||||
m_current_menu = nullptr;
|
||||
}
|
||||
|
||||
void WSWindowManager::handle_menubar_mouse_event(WSMenuBar& menu, WSMouseEvent& event)
|
||||
{
|
||||
m_current_menubar->for_each_menu([&] (WSMenu& menu) {
|
||||
if (menu.rect_in_menubar().contains(event.position())) {
|
||||
handle_menu_mouse_event(menu, event);
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
void WSWindowManager::handle_titlebar_mouse_event(WSWindow& window, WSMouseEvent& event)
|
||||
{
|
||||
if (event.type() == WSMessage::MouseDown && event.button() == MouseButton::Left) {
|
||||
|
@ -376,12 +465,23 @@ void WSWindowManager::process_mouse_event(WSMouseEvent& event)
|
|||
for (auto* window = m_windows_in_order.tail(); window; window = window->prev()) {
|
||||
if (!window->global_cursor_tracking())
|
||||
continue;
|
||||
ASSERT(window->is_visible()); // Maybe this should be supported? Idk. Let's catch it and think about it later.
|
||||
Point position { event.x() - window->rect().x(), event.y() - window->rect().y() };
|
||||
auto local_event = make<WSMouseEvent>(event.type(), position, event.buttons(), event.button());
|
||||
window->on_message(*local_event);
|
||||
}
|
||||
|
||||
if (m_current_menubar && menubar_rect().contains(event.position())) {
|
||||
handle_menubar_mouse_event(*m_current_menubar, event);
|
||||
return;
|
||||
}
|
||||
|
||||
if (m_current_menu && event.type() == WSMouseEvent::MouseUp && event.button() == MouseButton::Left)
|
||||
close_current_menu();
|
||||
|
||||
for (auto* window = m_windows_in_order.tail(); window; window = window->prev()) {
|
||||
if (!window->is_visible())
|
||||
continue;
|
||||
if (title_bar_rect(window->rect()).contains(event.position())) {
|
||||
if (event.type() == WSMessage::MouseDown) {
|
||||
move_to_front(*window);
|
||||
|
@ -423,6 +523,8 @@ void WSWindowManager::compose()
|
|||
|
||||
auto any_window_contains_rect = [this] (const Rect& r) {
|
||||
for (auto* window = m_windows_in_order.head(); window; window = window->next()) {
|
||||
if (!window->is_visible())
|
||||
continue;
|
||||
if (outer_window_rect(window->rect()).contains(r))
|
||||
return true;
|
||||
}
|
||||
|
@ -449,6 +551,8 @@ void WSWindowManager::compose()
|
|||
m_back_painter->blit(dirty_rect.location(), *m_wallpaper, dirty_rect);
|
||||
}
|
||||
for (auto* window = m_windows_in_order.head(); window; window = window->next()) {
|
||||
if (!window->is_visible())
|
||||
continue;
|
||||
WSWindowLocker locker(*window);
|
||||
RetainPtr<GraphicsBitmap> backing = window->backing();
|
||||
if (!backing)
|
||||
|
@ -470,8 +574,9 @@ void WSWindowManager::compose()
|
|||
}
|
||||
m_back_painter->clear_clip_rect();
|
||||
}
|
||||
draw_cursor();
|
||||
|
||||
draw_menubar();
|
||||
draw_cursor();
|
||||
|
||||
if (m_flash_flush.lock_and_copy()) {
|
||||
for (auto& rect : dirty_rects)
|
||||
|
@ -491,6 +596,28 @@ void WSWindowManager::invalidate_cursor()
|
|||
invalidate(cursor_rect);
|
||||
}
|
||||
|
||||
Rect WSWindowManager::menubar_rect() const
|
||||
{
|
||||
return { 0, 0, m_screen_rect.width(), 16 };
|
||||
}
|
||||
|
||||
void WSWindowManager::draw_menubar()
|
||||
{
|
||||
if (!m_current_menubar)
|
||||
return;
|
||||
m_back_painter->fill_rect(menubar_rect(), Color::LightGray);
|
||||
m_back_painter->draw_line({ 0, menubar_rect().bottom() }, { menubar_rect().right(), menubar_rect().bottom() }, Color::White);
|
||||
m_current_menubar->for_each_menu([&] (WSMenu& menu) {
|
||||
Color text_color = Color::Black;
|
||||
if (&menu == m_current_menu) {
|
||||
m_back_painter->fill_rect(menu.rect_in_menubar(), Color(0, 0, 128));
|
||||
text_color = Color::White;
|
||||
}
|
||||
m_back_painter->draw_text(menu.text_rect_in_menubar(), menu.name(), Painter::TextAlignment::CenterLeft, text_color);
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
void WSWindowManager::draw_cursor()
|
||||
{
|
||||
ASSERT_INTERRUPTS_ENABLED();
|
||||
|
@ -619,3 +746,4 @@ void WSWindowManager::flush(const Rect& a_rect)
|
|||
back_ptr = (RGBA32*)((byte*)back_ptr + pitch);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -7,10 +7,12 @@
|
|||
#include <AK/InlineLinkedList.h>
|
||||
#include <AK/WeakPtr.h>
|
||||
#include <AK/Lock.h>
|
||||
#include <AK/CircularQueue.h>
|
||||
#include <AK/HashMap.h>
|
||||
#include "WSMessageReceiver.h"
|
||||
#include "WSMenuBar.h"
|
||||
|
||||
class WSScreen;
|
||||
class WSMenuBar;
|
||||
class WSMouseEvent;
|
||||
class WSClientWantsToPaintMessage;
|
||||
class WSWindow;
|
||||
|
@ -32,6 +34,13 @@ public:
|
|||
|
||||
void invalidate_cursor();
|
||||
void draw_cursor();
|
||||
void draw_menubar();
|
||||
|
||||
Rect menubar_rect() const;
|
||||
WSMenuBar* current_menubar() { return m_current_menubar; }
|
||||
void set_current_menubar(WSMenuBar*);
|
||||
WSMenu* current_menu() { return m_current_menu; }
|
||||
void set_current_menu(WSMenu*);
|
||||
|
||||
void invalidate(const WSWindow&);
|
||||
void invalidate(const WSWindow&, const Rect&);
|
||||
|
@ -47,11 +56,15 @@ private:
|
|||
virtual ~WSWindowManager() override;
|
||||
|
||||
void process_mouse_event(WSMouseEvent&);
|
||||
void handle_menu_mouse_event(WSMenu&, WSMouseEvent&);
|
||||
void handle_menubar_mouse_event(WSMenuBar&, WSMouseEvent&);
|
||||
void handle_titlebar_mouse_event(WSWindow&, WSMouseEvent&);
|
||||
void handle_close_button_mouse_event(WSWindow&, WSMouseEvent&);
|
||||
|
||||
void set_active_window(WSWindow*);
|
||||
|
||||
void close_current_menu();
|
||||
|
||||
virtual void on_message(WSMessage&) override;
|
||||
|
||||
void compose();
|
||||
|
@ -112,4 +125,8 @@ private:
|
|||
|
||||
Lockable<bool> m_flash_flush;
|
||||
bool m_buffers_are_flipped { false };
|
||||
|
||||
WSMenuBar* m_current_menubar { nullptr };
|
||||
WSMenu* m_current_menu { nullptr };
|
||||
HashMap<int, OwnPtr<WSMenuBar>> m_menubars;
|
||||
};
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue