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LibWeb: Split PaintContext::viewport_rect() into device/css variants

For now, everyone uses `device_viewport_rect()`, until I convert them.
This commit is contained in:
Sam Atkins 2022-10-27 14:37:05 +01:00 committed by Linus Groh
parent 0be479dcfb
commit 4440af0870
8 changed files with 24 additions and 13 deletions

View file

@ -1,6 +1,6 @@
/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2021, Sam Atkins <atkinssj@serenityos.org>
* Copyright (c) 2021-2022, Sam Atkins <atkinssj@serenityos.org>
* Copyright (c) 2022, MacDue <macdue@dueutil.tech>
*
* SPDX-License-Identifier: BSD-2-Clause
@ -315,7 +315,7 @@ void paint_background(PaintContext& context, Layout::NodeWithStyleAndBoxModelMet
while (image_x < clip_rect.right()) {
image_rect.set_x(image_x);
auto int_image_rect = image_rect.to_rounded<int>();
if (int_image_rect != last_int_image_rect && int_image_rect.intersects(context.viewport_rect()))
if (int_image_rect != last_int_image_rect && int_image_rect.intersects(context.device_viewport_rect().to_type<int>()))
image.paint(context, int_image_rect, image_rendering);
last_int_image_rect = int_image_rect;
if (!repeat_x)

View file

@ -47,15 +47,15 @@ void NestedBrowsingContextPaintable::paint(PaintContext& context, PaintPhase pha
return;
context.painter().save();
auto old_viewport_rect = context.viewport_rect();
auto old_viewport_rect = context.device_viewport_rect();
context.painter().add_clip_rect(clip_rect);
context.painter().translate(absolute_x(), absolute_y());
context.set_viewport_rect({ {}, layout_box().dom_node().nested_browsing_context()->size() });
context.set_device_viewport_rect({ {}, layout_box().dom_node().nested_browsing_context()->size() });
const_cast<Layout::InitialContainingBlock*>(hosted_layout_tree)->paint_all_phases(context);
context.set_viewport_rect(old_viewport_rect);
context.set_device_viewport_rect(old_viewport_rect);
context.painter().restore();
if constexpr (HIGHLIGHT_FOCUSED_FRAME_DEBUG) {

View file

@ -34,6 +34,16 @@ void PaintContext::clear_svg_context()
m_svg_context.clear();
}
CSSPixelRect PaintContext::css_viewport_rect() const
{
return {
m_device_viewport_rect.x().value() / m_device_pixels_per_css_pixel,
m_device_viewport_rect.y().value() / m_device_pixels_per_css_pixel,
m_device_viewport_rect.width().value() / m_device_pixels_per_css_pixel,
m_device_viewport_rect.height().value() / m_device_pixels_per_css_pixel
};
}
DevicePixels PaintContext::rounded_device_pixels(CSSPixels css_pixels) const
{
return roundf(css_pixels.value() * m_device_pixels_per_css_pixel);

View file

@ -31,8 +31,9 @@ public:
bool should_show_line_box_borders() const { return m_should_show_line_box_borders; }
void set_should_show_line_box_borders(bool value) { m_should_show_line_box_borders = value; }
Gfx::IntRect viewport_rect() const { return m_viewport_rect; }
void set_viewport_rect(Gfx::IntRect const& rect) { m_viewport_rect = rect; }
DevicePixelRect device_viewport_rect() const { return m_device_viewport_rect; }
void set_device_viewport_rect(DevicePixelRect const& rect) { m_device_viewport_rect = rect; }
CSSPixelRect css_viewport_rect() const;
bool has_focus() const { return m_focus; }
void set_has_focus(bool focus) { m_focus = focus; }
@ -51,7 +52,7 @@ public:
PaintContext clone(Gfx::Painter& painter) const
{
auto clone = PaintContext(painter, m_palette, m_device_pixels_per_css_pixel);
clone.m_viewport_rect = m_viewport_rect;
clone.m_device_viewport_rect = m_device_viewport_rect;
clone.m_should_show_line_box_borders = m_should_show_line_box_borders;
clone.m_focus = m_focus;
clone.m_svg_context = m_svg_context;
@ -63,7 +64,7 @@ private:
Palette m_palette;
Optional<SVGContext> m_svg_context;
float m_device_pixels_per_css_pixel;
Gfx::IntRect m_viewport_rect;
DevicePixelRect m_device_viewport_rect;
bool m_should_show_line_box_borders { false };
bool m_focus { false };
};

View file

@ -249,7 +249,7 @@ void PaintableBox::paint_background(PaintContext& context) const
if (layout_box().is_root_element()) {
// CSS 2.1 Appendix E.2: If the element is a root element, paint the background over the entire canvas.
background_rect = context.viewport_rect().to_type<float>();
background_rect = context.device_viewport_rect().to_type<int>().to_type<float>();
// Section 2.11.2: If the computed value of background-image on the root element is none and its background-color is transparent,
// user agents must instead propagate the computed values of the background properties from that elements first HTML BODY child element.