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https://github.com/RGBCube/serenity
synced 2025-07-27 00:57:45 +00:00
LibWeb: Split PaintContext::viewport_rect() into device/css variants
For now, everyone uses `device_viewport_rect()`, until I convert them.
This commit is contained in:
parent
0be479dcfb
commit
4440af0870
8 changed files with 24 additions and 13 deletions
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@ -50,7 +50,7 @@ void InitialContainingBlock::paint_all_phases(PaintContext& context)
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{
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{
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build_stacking_context_tree_if_needed();
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build_stacking_context_tree_if_needed();
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context.painter().fill_rect(enclosing_int_rect(paint_box()->absolute_rect()), document().background_color(context.palette()));
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context.painter().fill_rect(enclosing_int_rect(paint_box()->absolute_rect()), document().background_color(context.palette()));
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context.painter().translate(-context.viewport_rect().location());
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context.painter().translate(-context.device_viewport_rect().location().to_type<int>());
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paint_box()->stacking_context()->paint(context);
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paint_box()->stacking_context()->paint(context);
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}
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}
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@ -1,6 +1,6 @@
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/*
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/*
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2021, Sam Atkins <atkinssj@serenityos.org>
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* Copyright (c) 2021-2022, Sam Atkins <atkinssj@serenityos.org>
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* Copyright (c) 2022, MacDue <macdue@dueutil.tech>
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* Copyright (c) 2022, MacDue <macdue@dueutil.tech>
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*
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*
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* SPDX-License-Identifier: BSD-2-Clause
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* SPDX-License-Identifier: BSD-2-Clause
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@ -315,7 +315,7 @@ void paint_background(PaintContext& context, Layout::NodeWithStyleAndBoxModelMet
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while (image_x < clip_rect.right()) {
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while (image_x < clip_rect.right()) {
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image_rect.set_x(image_x);
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image_rect.set_x(image_x);
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auto int_image_rect = image_rect.to_rounded<int>();
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auto int_image_rect = image_rect.to_rounded<int>();
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if (int_image_rect != last_int_image_rect && int_image_rect.intersects(context.viewport_rect()))
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if (int_image_rect != last_int_image_rect && int_image_rect.intersects(context.device_viewport_rect().to_type<int>()))
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image.paint(context, int_image_rect, image_rendering);
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image.paint(context, int_image_rect, image_rendering);
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last_int_image_rect = int_image_rect;
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last_int_image_rect = int_image_rect;
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if (!repeat_x)
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if (!repeat_x)
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@ -47,15 +47,15 @@ void NestedBrowsingContextPaintable::paint(PaintContext& context, PaintPhase pha
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return;
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return;
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context.painter().save();
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context.painter().save();
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auto old_viewport_rect = context.viewport_rect();
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auto old_viewport_rect = context.device_viewport_rect();
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context.painter().add_clip_rect(clip_rect);
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context.painter().add_clip_rect(clip_rect);
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context.painter().translate(absolute_x(), absolute_y());
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context.painter().translate(absolute_x(), absolute_y());
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context.set_viewport_rect({ {}, layout_box().dom_node().nested_browsing_context()->size() });
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context.set_device_viewport_rect({ {}, layout_box().dom_node().nested_browsing_context()->size() });
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const_cast<Layout::InitialContainingBlock*>(hosted_layout_tree)->paint_all_phases(context);
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const_cast<Layout::InitialContainingBlock*>(hosted_layout_tree)->paint_all_phases(context);
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context.set_viewport_rect(old_viewport_rect);
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context.set_device_viewport_rect(old_viewport_rect);
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context.painter().restore();
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context.painter().restore();
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if constexpr (HIGHLIGHT_FOCUSED_FRAME_DEBUG) {
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if constexpr (HIGHLIGHT_FOCUSED_FRAME_DEBUG) {
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@ -34,6 +34,16 @@ void PaintContext::clear_svg_context()
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m_svg_context.clear();
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m_svg_context.clear();
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}
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}
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CSSPixelRect PaintContext::css_viewport_rect() const
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{
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return {
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m_device_viewport_rect.x().value() / m_device_pixels_per_css_pixel,
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m_device_viewport_rect.y().value() / m_device_pixels_per_css_pixel,
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m_device_viewport_rect.width().value() / m_device_pixels_per_css_pixel,
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m_device_viewport_rect.height().value() / m_device_pixels_per_css_pixel
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};
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}
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DevicePixels PaintContext::rounded_device_pixels(CSSPixels css_pixels) const
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DevicePixels PaintContext::rounded_device_pixels(CSSPixels css_pixels) const
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{
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{
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return roundf(css_pixels.value() * m_device_pixels_per_css_pixel);
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return roundf(css_pixels.value() * m_device_pixels_per_css_pixel);
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@ -31,8 +31,9 @@ public:
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bool should_show_line_box_borders() const { return m_should_show_line_box_borders; }
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bool should_show_line_box_borders() const { return m_should_show_line_box_borders; }
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void set_should_show_line_box_borders(bool value) { m_should_show_line_box_borders = value; }
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void set_should_show_line_box_borders(bool value) { m_should_show_line_box_borders = value; }
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Gfx::IntRect viewport_rect() const { return m_viewport_rect; }
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DevicePixelRect device_viewport_rect() const { return m_device_viewport_rect; }
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void set_viewport_rect(Gfx::IntRect const& rect) { m_viewport_rect = rect; }
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void set_device_viewport_rect(DevicePixelRect const& rect) { m_device_viewport_rect = rect; }
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CSSPixelRect css_viewport_rect() const;
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bool has_focus() const { return m_focus; }
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bool has_focus() const { return m_focus; }
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void set_has_focus(bool focus) { m_focus = focus; }
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void set_has_focus(bool focus) { m_focus = focus; }
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@ -51,7 +52,7 @@ public:
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PaintContext clone(Gfx::Painter& painter) const
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PaintContext clone(Gfx::Painter& painter) const
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{
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{
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auto clone = PaintContext(painter, m_palette, m_device_pixels_per_css_pixel);
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auto clone = PaintContext(painter, m_palette, m_device_pixels_per_css_pixel);
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clone.m_viewport_rect = m_viewport_rect;
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clone.m_device_viewport_rect = m_device_viewport_rect;
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clone.m_should_show_line_box_borders = m_should_show_line_box_borders;
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clone.m_should_show_line_box_borders = m_should_show_line_box_borders;
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clone.m_focus = m_focus;
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clone.m_focus = m_focus;
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clone.m_svg_context = m_svg_context;
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clone.m_svg_context = m_svg_context;
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@ -63,7 +64,7 @@ private:
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Palette m_palette;
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Palette m_palette;
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Optional<SVGContext> m_svg_context;
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Optional<SVGContext> m_svg_context;
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float m_device_pixels_per_css_pixel;
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float m_device_pixels_per_css_pixel;
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Gfx::IntRect m_viewport_rect;
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DevicePixelRect m_device_viewport_rect;
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bool m_should_show_line_box_borders { false };
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bool m_should_show_line_box_borders { false };
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bool m_focus { false };
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bool m_focus { false };
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};
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};
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@ -249,7 +249,7 @@ void PaintableBox::paint_background(PaintContext& context) const
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if (layout_box().is_root_element()) {
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if (layout_box().is_root_element()) {
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// CSS 2.1 Appendix E.2: If the element is a root element, paint the background over the entire canvas.
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// CSS 2.1 Appendix E.2: If the element is a root element, paint the background over the entire canvas.
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background_rect = context.viewport_rect().to_type<float>();
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background_rect = context.device_viewport_rect().to_type<int>().to_type<float>();
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// Section 2.11.2: If the computed value of background-image on the root element is none and its background-color is transparent,
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// Section 2.11.2: If the computed value of background-image on the root element is none and its background-color is transparent,
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// user agents must instead propagate the computed values of the background properties from that element’s first HTML BODY child element.
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// user agents must instead propagate the computed values of the background properties from that element’s first HTML BODY child element.
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@ -120,7 +120,7 @@ void PageHost::paint(Web::DevicePixelRect const& content_rect, Gfx::Bitmap& targ
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Web::PaintContext context(painter, palette(), device_pixels_per_css_pixel());
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Web::PaintContext context(painter, palette(), device_pixels_per_css_pixel());
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context.set_should_show_line_box_borders(m_should_show_line_box_borders);
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context.set_should_show_line_box_borders(m_should_show_line_box_borders);
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context.set_viewport_rect(content_rect.to_type<int>());
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context.set_device_viewport_rect(content_rect);
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context.set_has_focus(m_has_focus);
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context.set_has_focus(m_has_focus);
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layout_root->paint_all_phases(context);
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layout_root->paint_all_phases(context);
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}
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}
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@ -89,7 +89,7 @@ public:
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Web::PaintContext context(painter, palette(), device_pixels_per_css_pixel());
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Web::PaintContext context(painter, palette(), device_pixels_per_css_pixel());
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context.set_should_show_line_box_borders(false);
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context.set_should_show_line_box_borders(false);
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context.set_viewport_rect(content_rect.to_type<int>());
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context.set_device_viewport_rect(content_rect);
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context.set_has_focus(true);
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context.set_has_focus(true);
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layout_root->paint_all_phases(context);
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layout_root->paint_all_phases(context);
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}
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}
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