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LibGL: Set sampler config to dirty if modifying tex env
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@ -2128,6 +2128,7 @@ void SoftwareGLContext::gl_tex_env(GLenum target, GLenum pname, GLfloat param)
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case GL_REPLACE:
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case GL_DECAL:
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m_active_texture_unit->set_env_mode(param_enum);
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m_sampler_config_is_dirty = true;
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break;
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default:
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// FIXME: We currently only support a subset of possible param values. Implement the rest!
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