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LibGUI+WindowServer: Introduce new mouse tracking mechanism
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10 changed files with 94 additions and 3 deletions
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@ -1200,15 +1200,18 @@ void WindowManager::process_mouse_event(MouseEvent& event)
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if (process_ongoing_drag(event))
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return;
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// 2. Send the mouse event to all windows with global cursor tracking enabled.
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// The active input tracking window is excluded here because we're sending the event to it
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// in the next step.
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// 2. Send the mouse event to all clients with global cursor tracking enabled.
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auto& window_stack = current_window_stack();
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for_each_visible_window_from_front_to_back([&](Window& window) {
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if (window.global_cursor_tracking() && &window != window_stack.active_input_tracking_window())
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deliver_mouse_event(window, event, false);
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return IterationDecision::Continue;
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});
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ClientConnection::for_each_client([&](ClientConnection& conn) {
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if (conn.does_global_mouse_tracking()) {
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conn.async_track_mouse_move(event.position());
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}
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});
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// 3. If there's an active input tracking window, all mouse events go there.
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// Tracking ends after all mouse buttons have been released.
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