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LibGL+LibSoftGPU: Implement GL_POLYGON_OFFSET_FILL
capability
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4 changed files with 17 additions and 2 deletions
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@ -66,6 +66,7 @@ struct RasterizerOptions {
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bool enable_color_write { true };
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float depth_offset_factor { 0 };
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float depth_offset_constant { 0 };
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bool depth_offset_enabled { false };
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bool enable_culling { false };
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WindingOrder front_face { WindingOrder::CounterClockwise };
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bool cull_back { true };
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