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LibWeb: Create LayoutNodes for each SVG element

This brings the SVG API closer to the rest of LibWeb
This commit is contained in:
Matthew Olsson 2020-10-05 16:14:36 -07:00 committed by Andreas Kling
parent f2055bb509
commit 455ce0b9c3
16 changed files with 402 additions and 122 deletions

View file

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/*
* Copyright (c) 2020, Matthew Olsson <matthewcolsson@gmail.com>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#pragma once
#include <LibWeb/Layout/LayoutSVG.h>
#include <LibWeb/SVG/SVGElement.h>
#include <LibWeb/SVG/SVGGraphicsElement.h>
namespace Web {
class LayoutSVGGraphics : public LayoutSVG {
public:
LayoutSVGGraphics(DOM::Document&, SVG::SVGGraphicsElement&, NonnullRefPtr<CSS::StyleProperties>);
virtual ~LayoutSVGGraphics() override = default;
virtual void layout(LayoutMode mode) override;
virtual void before_children_paint(PaintContext& context, LayoutNode::PaintPhase phase) override;
private:
virtual const char* class_name() const override { return "LayoutSVGGraphics"; }
};
}