1
Fork 0
mirror of https://github.com/RGBCube/serenity synced 2025-07-28 09:17:45 +00:00

Ports: Move Quake2 port in-tree

All commits have been combined into one platform support patch.
This commit is contained in:
Jelle Raaijmakers 2022-08-31 13:31:18 +02:00 committed by Linus Groh
parent 14ece2ac90
commit 45b9fc2bad
4 changed files with 869 additions and 10 deletions

View file

@ -1,18 +1,21 @@
#!/usr/bin/env -S bash ../.port_include.sh
port=quake2
version=0.1
workdir=SerenityQuakeII-master
useconfigure=true
files="https://github.com/SerenityPorts/SerenityQuakeII/archive/master.tar.gz quake2.tar.gz"
port='quake2'
version='0.1'
useconfigure='true'
commit_hash='d26d00845e95dc7d781459d0c1a7fd48ea4b6be3'
archive_hash='f940d71e0a4e15c040776979c6c99cb3520208744b3c22921f484d70ba82d675'
files="https://github.com/shamazmazum/quake2sdl/archive/${commit_hash}.tar.gz quake2.tar.gz ${archive_hash}"
auth_type='sha256'
workdir="quake2sdl-${commit_hash}"
makeopts=()
configopts=(
"-DCMAKE_TOOLCHAIN_FILE=${SERENITY_BUILD_DIR}/CMakeToolchain.txt"
"-DOPENGL_INCLUDE_DIR=${SERENITY_INSTALL_ROOT}/usr/include/LibGL"
)
depends=("SDL2")
launcher_name=QuakeII
launcher_category=Games
launcher_command=quake2
depends=('SDL2')
launcher_name='QuakeII'
launcher_category='Games'
launcher_command='quake2'
configure() {
run cmake "${configopts[@]}"