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Everywhere: Convert ByteBuffer factory methods from Optional -> ErrorOr
Apologies for the enormous commit, but I don't see a way to split this up nicely. In the vast majority of cases it's a simple change. A few extra places can use TRY instead of manual error checking though. :^)
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79 changed files with 202 additions and 274 deletions
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@ -69,7 +69,7 @@ void Resource::did_load(Badge<ResourceLoader>, ReadonlyBytes data, const HashMap
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{
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VERIFY(!m_loaded);
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// FIXME: Handle OOM failure.
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m_encoded_data = ByteBuffer::copy(data).release_value();
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m_encoded_data = ByteBuffer::copy(data).release_value_but_fixme_should_propagate_errors();
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m_response_headers = headers;
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m_status_code = move(status_code);
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m_loaded = true;
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