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SoundPlayer: Adapt the existing SampleWidget visualization to

the new abstraction
This commit is contained in:
Cesar Torres 2021-03-21 12:58:00 +01:00 committed by Andreas Kling
parent 876c62409a
commit 45e928bfb2
2 changed files with 5 additions and 3 deletions

View file

@ -73,7 +73,7 @@ void SampleWidget::paint_event(GUI::PaintEvent& event)
} }
} }
void SampleWidget::set_buffer(Audio::Buffer* buffer) void SampleWidget::set_buffer(RefPtr<Audio::Buffer> buffer)
{ {
if (m_buffer == buffer) if (m_buffer == buffer)
return; return;

View file

@ -26,18 +26,20 @@
#pragma once #pragma once
#include "VisualizationBase.h"
#include <LibGUI/Frame.h> #include <LibGUI/Frame.h>
namespace Audio { namespace Audio {
class Buffer; class Buffer;
} }
class SampleWidget final : public GUI::Frame { class SampleWidget final : public GUI::Frame
, public Visualization {
C_OBJECT(SampleWidget) C_OBJECT(SampleWidget)
public: public:
virtual ~SampleWidget() override; virtual ~SampleWidget() override;
void set_buffer(Audio::Buffer*); void set_buffer(RefPtr<Audio::Buffer>) override;
private: private:
SampleWidget(); SampleWidget();