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LibGUI+WindowServer: Add resize_aspect_ratio()
When a resize_aspect_ratio is specified, and window will only be resized to a multiple of that ratio. When resize_aspect_ratio is set, windows cannot be tiled.
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8 changed files with 51 additions and 1 deletions
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@ -179,6 +179,10 @@ public:
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void set_size_increment(const Gfx::IntSize&);
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Gfx::IntSize base_size() const { return m_base_size; }
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void set_base_size(const Gfx::IntSize&);
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const Optional<Gfx::IntSize>& resize_aspect_ratio() const { return m_resize_aspect_ratio; }
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void set_resize_aspect_ratio(int width, int height) { set_resize_aspect_ratio(Gfx::IntSize(width, height)); }
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void set_no_resize_aspect_ratio() { set_resize_aspect_ratio({}); }
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void set_resize_aspect_ratio(const Optional<Gfx::IntSize>& ratio);
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void set_override_cursor(StandardCursor);
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void set_override_cursor(const Gfx::Bitmap&);
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@ -260,6 +264,7 @@ private:
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bool m_double_buffering_enabled { true };
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bool m_modal { false };
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bool m_resizable { true };
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Optional<Gfx::IntSize> m_resize_aspect_ratio {};
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bool m_minimizable { true };
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bool m_fullscreen { false };
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bool m_frameless { false };
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