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LibCards+Games: Move "create a deck" logic to LibCards
`create_standard_deck()` is the usual 52-card deck, but more custom setups (such as Spider's multiples-of-one-suit) can be created by passing suit counts to `create_deck()`.
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1d533acbc0
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5 changed files with 64 additions and 42 deletions
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@ -162,15 +162,7 @@ void Game::setup(Mode mode)
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if (on_undo_availability_change)
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on_undo_availability_change(false);
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for (int i = 0; i < Card::card_count; ++i) {
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m_new_deck.append(Card::construct(Cards::Suit::Clubs, static_cast<Cards::Rank>(i)));
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m_new_deck.append(Card::construct(Cards::Suit::Spades, static_cast<Cards::Rank>(i)));
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m_new_deck.append(Card::construct(Cards::Suit::Hearts, static_cast<Cards::Rank>(i)));
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m_new_deck.append(Card::construct(Cards::Suit::Diamonds, static_cast<Cards::Rank>(i)));
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}
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for (uint8_t i = 0; i < 200; ++i)
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m_new_deck.append(m_new_deck.take(get_random_uniform(m_new_deck.size())));
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m_new_deck = Cards::create_standard_deck(Cards::Shuffle::Yes);
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m_focused_stack = nullptr;
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m_focused_cards.clear();
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