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Kernel: Add ioctls to BochsVGADevice for mode setting and page flipping.
Use these in WindowServer instead of poking at the BochsVGADevice directly.
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6 changed files with 50 additions and 16 deletions
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@ -9,7 +9,6 @@
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#include <SharedGraphics/Painter.h>
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#include <SharedGraphics/CharacterBitmap.h>
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#include <AK/StdLibExtras.h>
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#include <Kernel/BochsVGADevice.h>
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#include <LibC/errno_numbers.h>
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#include "WSMenu.h"
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#include "WSMenuBar.h"
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@ -126,10 +125,11 @@ void WSWindowManager::flip_buffers()
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{
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swap(m_front_bitmap, m_back_bitmap);
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swap(m_front_painter, m_back_painter);
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if (m_buffers_are_flipped)
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BochsVGADevice::the().set_y_offset(0);
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else
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BochsVGADevice::the().set_y_offset(m_screen_rect.height());
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if (m_framebuffer_fd != -1) {
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int new_y_offset = m_buffers_are_flipped ? 0 : m_screen_rect.height();
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int rc = current->sys$ioctl(m_framebuffer_fd, 1982, new_y_offset);
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ASSERT(rc == 0);
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}
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m_buffers_are_flipped = !m_buffers_are_flipped;
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}
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