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LibGUI+WindowServer: Initialize minimum window size to zero

And remove unnecessary workarounds to the old limit of {50, 50} and
the cautious but arbitrary limit of {1, 1} for other WindowTypes.
Null rects are already the default when calculating minimum window
size and are the least restrictive but valid value.

Also returns early during minimum size calculations for frameless
windows, and verifies against negative minimum sizes and failure to
disable widget min size before setting a minimum window size. Layout
automatically overrides this setting each relayout otherwise.
This commit is contained in:
thankyouverycool 2022-08-17 19:08:18 -04:00 committed by Andreas Kling
parent 8b8cee3172
commit 46d6347035
5 changed files with 14 additions and 33 deletions

View file

@ -19,8 +19,6 @@
namespace WindowServer {
static constexpr Gfx::IntSize s_default_normal_minimum_size = { 50, 50 };
static String default_window_icon_path()
{
return "/res/icons/16x16/window.png";
@ -88,10 +86,6 @@ Window::Window(Core::Object& parent, WindowType type)
, m_icon(default_window_icon())
, m_frame(*this)
{
// Set default minimum size for Normal windows
if (m_type == WindowType::Normal)
m_minimum_size = s_default_normal_minimum_size;
WindowManager::the().add_window(*this);
frame().window_was_constructed({});
}
@ -112,10 +106,6 @@ Window::Window(ConnectionFromClient& client, WindowType window_type, int window_
, m_icon(default_window_icon())
, m_frame(*this)
{
// Set default minimum size for Normal windows
if (m_type == WindowType::Normal)
m_minimum_size = s_default_normal_minimum_size;
if (parent_window)
set_parent_window(*parent_window);
WindowManager::the().add_window(*this);
@ -169,7 +159,7 @@ void Window::set_rect(Gfx::IntRect const& rect)
void Window::set_rect_without_repaint(Gfx::IntRect const& rect)
{
VERIFY(!rect.is_empty());
VERIFY(rect.width() >= 0 && rect.height() >= 0);
if (m_rect == rect)
return;
auto old_rect = m_rect;
@ -248,16 +238,9 @@ void Window::nudge_into_desktop(Screen* target_screen, bool force_titlebar_visib
void Window::set_minimum_size(Gfx::IntSize const& size)
{
if (size.is_null())
return;
VERIFY(size.width() >= 0 && size.height() >= 0);
if (m_minimum_size == size)
return;
// Disallow setting minimum zero widths or heights.
if (size.width() == 0 || size.height() == 0)
return;
m_minimum_size = size;
}